zolobolo wrote:Increasing crew bonuss of marine quarters should not change the balance by much and is recommended but here the AI is not using them at al so would only benefit the player
I never use them either, and I love gobbling up entire fleets through relentless capture of everything that's not nailed down (and in space, nothing in nailed down). But they're just not a cost-effective option. If you need a ship with more crew, it's better to use a carrier-style ship and put troops in its hangar bays than to waste a system slot on marine quarters.
I feel like they'd have to give a lot more extra crew to seem like a worthwhile investment.