McCloy wrote:Sounds great. I was hoping there'd be a new race along the same lines, focusing on bio-tech. As to how they look, I hope they are drawn very alien. Let your imagination go crazy and a bit darker. I was thinking 'big worm things' with triangular lamprey maws, with no eyes but with unknown sensory organs. They have tentacle-like appendages. No legs.
The adult forms are a colonial organism, so pretty alien. The juveniles can be seen here (the three "Gardeners"):
https://www.deviantart.com/ariochiv/art ... -632488187
McCloy wrote:That's good news about terraforming. It should be a long process to go from barren rock to garden, with many stages along the way. There should also be a "wet" route. For instance, an Iceball --> Glaciated --> Ocean --> Island --> Garden. And a " dry" route that ends up with Arid, Steppe, Garden, etc.
There should be number of different targets and a number of different paths. Not everyone wants a Garden.
McCloy wrote:What about a new planet type called PRIMORDIAL? Basically a primordial planet would be like the Earth after its planetary formation. Somewhere in its first 750 million years. Storms. Lots of rock. Volcanoes. Earthquakes. Debris field. Many shallow water lakes. Some lava rivers. It's warm but cooling. Too much CO2, particulate, and water vapour in the atmosphere for us to breathe.
A primordial Earth before the end of bombardment would be uninhabitable. A primordial Earth afterward would not, I think, be meaningfully different in game terms from a Garden with no life on it. We don't really model the oxygen content of an atmosphere (realistically, no lifeless planet should have any significant amount of oxygen).