So, having spent the past few days being baked alive and/or mixing concrete for dumb projects I wish I never started, I wanted to do something that would prevent my tired meat brain from being reduced to sludge.
And I have been meaning to do this for a while...
What I'm going to do is break down all the ships in SiS according to what mounts they have, assign each mount type an incredibly arbitrary value and total everything up.
It's not going to be 100% accurate, but it's going to be 'good enough' for our purposes.
The values I assigned to each mount type were:
- Small: 1
- Busbar: 1
- Missile: 2
- Medium: 3
- Torpedo: 4
- Fighter Bay: 4
- Large: 5
- Siege: 8
- System: 10
- Built-In (of any kind): 10
(Note - Both Teros and Haduir use identical ships, so they're considered a single entry for our purposes)
--
Average Ship Strength by Empire
- Tinkers (58.1)
- Orthin (53.3)
- Gremak (50.1)
- Human (47.8)
- Yoral (45.2)
- Ashdar (42.2)
- Phidi (40.3)
Yoral are low since they have a ton of extra ship types and they're all small.
Tinkers get a lot of value out of all thier ships having built-in equipment.
--
Dedicated Scouts
- Tinker (53)
- Yoral (43)
- Phidi (43)
- Human (41)
The Tinker Scout effectively having an extra system slot gives it the top spot, otherwise it would be a 3-way tie for 1st.
--
Small Ships & Pickets
- Orthin GS (44)
- Orthin DD(36)
- Tinker (36)
- Yoral DDA (31)
- Yoral DDH (31)
- Yoral DD (29)
- Ashdar (26)
- Gremak (25)
- Human (24)
- Phidi (24)
- Yoral FF (21.5)
Yoral DDs are all savage. All of them have cruiser scale gun mounting options.
Gunships just flatten everything though.
--
Light Cruisers
- Yoral (47)
- Gremak (44)
- Tinker (41)
- Human (40)
- Ashdar (39)
Ashdar CL is cheap and doesn't need research or infrastructure, but can't do multi-role at all.
Human & Tinker CLs are opposites - Humans need infra but no research, Tinkers vice-versa.
--
Missile Ships
- Ashdar CM(60)
- Tinker CM (59)
- Human CM(58)
- Yoral DDM (47)
- Tinker DDM (44)
- Phidi DDM (31)
Humans get a unique prize here - the single largest torpedo mount of any ship in the game (so far): x3
--
Cruisers
- Yoral (61)
- Tinker (61)
- Orthin (52)
- Human (50)
- Gremak (47)
- Phidi (43)
- Ashdar (43)
Was not expecting Tinkers to be tied with Yoral though.
--
Carriers
- Tinker (71)
- Phidi CVH (66)
- Ashdar CVH (57)
- Yoral (52)
- Gremak (49)
- Orthin (48)
- Phidi CV (42)
- Human (42)
- Ashdar CVL (41)
- Ashdar CVE (27)
Ashdar, being the fighter specialists, having such mediocre 'heavy' carriers was also unexpected.
Phidi do p. well though.
--
Military Transports / Boarding ships
- Gremak (50)
- Human (47)
- Orthin (43)
- Phidi (33)*
- Ashdar (27)
Also, the Gremak LST has the highest crew value of all these ships, making it stand out even more.
The Phidi LST is kinda borked. It only has a single system mount, which I think is not intentional since it precludes using shields at all. Which is extremely ungood for a ship of this role, so I've counted this ship as having 2 system slots.
--
Escorts
- Orthin (49)
- Ashdar (42)
- Gremak (39)
- Yoral (29)
Orthin & Ashdar Escorts I like and use a lot.
Gremak & Yoral Escorts are completely underwhelming.
I expected the Gremak CLE to be low on this list, but I did not expect the Yoral version to be worse than it.
--
Battlecruisers
- Orthin (73)
- Gremak (67)
- Ashdar (60)
While the Orthin BC has more system slots, medium mount space and the busbar.
--
Battleships
- Yoral (106)
- Tinker (100)
- Orthin (81)
- Human (80)
- Gremak (79.5)
Tinkers get several double weapon mounts, and also a triple - the largest medium mount in the game.
Gremak BB being last was unexpected. It's extra heavy mount space just gets edged out by the use of smaller weapons systems plus the Humans built-in missile rack.
--
And just for reference, the two "generic" super-ships are as follows:
- Super Dreadnought - DN (103)
- Dread Star - DS (240)
So yeah, the Yoral Battleship is technically stronger than the Super DN. "Technically"
(The forum does not allow attachments to be ods or xls, so just imagine I posted that, k?)