A version of the Orthin Busbar subsystem is now active on the internal test system and on the Steam beta branch (the opt-in code is "alphatesting"). Any feedback and testing that you folks are willing to put into it over the weekend are very welcome and will be greatly appreciated.
Orthin military hulls of cruiser size and larger now have a special "Busbar" hardpoint (this was previously called "Capacitor" and was non-functional). This represents the superior Orthin power transmission capability. The Busbar hardpoint can mount four different components, two of which are new:
Blast Doors (Titanium Construction): increases armor
Shield Regenerator (Deflector Screens): increase shield regeneration rate
Shield Capacitor (Shield Capacitors): stores a portion of damage absorbed by shields for later offensive or defensive use
Power Converter (Zero-Point Energy): provides additional power
The Shield Capacitor is the primary target for the busbar slot, and it provides additional tactical actions. Whenever a ship equipped with a Shield Capacitor takes shield damage, a portion of the energy is stored in the capacitor. This energy can be released at any time and used either to boost shields or overcharge weapons.
The "SHIELD BOOST" and "OVERCHARGE" buttons in the tactical UI show the current charge of the capacitor. Clicking on either action will spend the current stored energy on the appropriate function. Once the capacitor is fully charged, any extra energy absorbed is lost until the capacitor is discharged.
SHIELD BOOST: applies the stored energy to reinforce shields. Reinforcement over the normal maximum shield strength lasts until the next turn.
OVERCHARGE: diverts stored energy to the main weapons. Only affects the direct fire weapon in the retractable hull slots and any siege hardpoints; does not affect missiles, fighters or point-defense weapons. The available energy is divided amongst the eligible weapon mounts.