Ashbery76 wrote:I also think influence becomes a non issue apart from early game.You are swimming in it later and makes the mechanics useless.
Late game with a few allies and you basically have more influence than you can ever use.I feel no actual hard choice with influence,just get research,trade,open with every race you meet..With the Endless games you always had to make a choice with every treaty.
I'm not sure what you mean with cooldowns being exploitable as games do it mainly to stop the human gaming the system.Get £5000 for peace and then bam war again next turn.This is bad gameplay.