It's exciting to see it's in the works.
I love the roadmap, but updates seem to be coming in slower than the previous pace. Is that a result of sales?
Arioch wrote:We've released a patch every two weeks since release. The tech tree should be in the next patch, which will probably be ready at the end of this month.
Sales are quite good, but the money goes to pay for the original development, including the advance we received from the publisher; until we reach the break-even point, we don't see any of it. There's no budget currently allocated for post-release development, so Sven and I are currently working part time on them without pay.
newanilamo wrote:This is just my opinion, but if the game would be multiplayer it will bring much more income and become a lot more popular than it is now.
Until then I personally can't recommend this game to anyone due to the fact that it gets very boring after a couple days of play.
In fact it has the potential to become not less popular than MOOII.
Singleplayer is great and interesting, but it's a very limited niche and is clearly not enough to become truly popular.
Sorry for bothering you with that "multiplayer" but it really hurts me that i can't play such a great game with my friends.
Arioch wrote:We're discussing plans for our first DLC with the publisher. We'll let you know details when they are available.
Arioch wrote:We're discussing plans for our first DLC with the publisher. We'll let you know details when they are available.
zolobolo wrote:Arioch wrote:We're discussing plans for our first DLC with the publisher. We'll let you know details when they are available.
Yaaay, go for it!
Iceberg actually seems to have published Endless Space and Legend... Seeing that the DEV company has switched publisher for ES2, maybe they have a beef to settle, and willing to push resources into the competition...
DDPD wrote:I still think they should be doing better at getting the word out for SiS.
nweismuller wrote:Any news on how the discussions with the publisher have been going? Understandable if that make take a while, but there's still plenty to go on the development roadmap, so I'm looking forward to a better and better Stars in Shadow experience in the future. Thank you both for all your work and the excellent game!
Arioch wrote:nweismuller wrote:Any news on how the discussions with the publisher have been going? Understandable if that make take a while, but there's still plenty to go on the development roadmap, so I'm looking forward to a better and better Stars in Shadow experience in the future. Thank you both for all your work and the excellent game!
Iceberg is on board for a DLC; I'm working design specs for what we're going to include. Both Sven and I have other outside work that we each have to get through in addition to this, so it will take a little while, but hopefully we'll have something to announce before long.
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