Please Report Missing and/or Placeholder Text

A forum for chatting about in-development game features.
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PrivateHudson
Posts: 190
Joined: Tue Feb 12, 2019 7:59 am
Location: Chelyabinsk, Russia

Re: Please Report Missing and/or Placeholder Text

Postby PrivateHudson » Sat Dec 18, 2021 5:47 pm

Glacial planet description: "...sheets of ice to covert most of the...". I suppose should be "cover".

gaerzi
Posts: 198
Joined: Wed Jul 10, 2019 1:30 pm

Re: Please Report Missing and/or Placeholder Text

Postby gaerzi » Sun Jan 09, 2022 9:22 pm

"<Colony name> has the special resource Gems, which increases..."

Clicking on Gems gives "<missing INFO[Gems]>"

gaerzi
Posts: 198
Joined: Wed Jul 10, 2019 1:30 pm

Re: Please Report Missing and/or Placeholder Text

Postby gaerzi » Wed Jan 12, 2022 8:32 pm

Code: Select all

  ['hsa']  = desc_format [=[
   
      This location appears to have some critical importance to the
      hyperspace network.  Our physists call it an 'anomalous region' -- a
      point in deep space that the warp lanes connect to, though it contains no
      star system.
  ]=],


Should be physicists.

gaerzi
Posts: 198
Joined: Wed Jul 10, 2019 1:30 pm

Re: Please Report Missing and/or Placeholder Text

Postby gaerzi » Fri Mar 18, 2022 5:44 pm

Putt-Putt in Paradise:

Code: Select all

  Paradise = [=[its fertility rating is <b>[[Planet Fertility|high]]</b>, so there are no penalties to population <FOOD> putput.]=],

Should be output.


Herbal razzia:

Code: Select all

_ENV["Command Cruiser"] = new_desc_object[[
  The command cruiser adds hangar capacity to a vessel with the other capabilities of a heavy cruiser. It is ideally suited to carrying
  assault shuttles for use in plantary raids.
]]

Should be planetary.

gaerzi
Posts: 198
Joined: Wed Jul 10, 2019 1:30 pm

Re: Please Report Missing and/or Placeholder Text

Postby gaerzi » Sat Mar 19, 2022 7:52 am

Start a game as a Tinkers, look at your machine altar on Dzibix.

Code: Select all

      add_marked_text | desc_format | [=[
         [[Machine Altars]] (<MACHINE_ALTAR>) are factories that also serve
         as the Tinkers' connection to their machine god, Dzibix.  For the
         purposes of Labor <WRENCH> yields, machine altars act exactly as
         standard factories.  However, machine altars are also essential in
         maintaining the Tinkers' harmonized state.  Tinkers on planets
         without a machine altar will risk becoming [[disconnected]], leaving
         them apathetic and signifigantly less productive.
         ]=]


Both [[Machine Altars]] and [[disconnected]] are broken links; you get <missing INFO[Machine Altars]> and <missing INFO[disconnected]> placeholder text if you click them.

Also, "signifigantly" should be "significantly".

gaerzi
Posts: 198
Joined: Wed Jul 10, 2019 1:30 pm

Re: Please Report Missing and/or Placeholder Text

Postby gaerzi » Sat Mar 19, 2022 4:05 pm

Code: Select all

      local rem = star.num_planet_build_sites
      if rem== 0
        hover_text..= '\n\nThere are no viable planet construction sites remaining in the system.'
      else
        hover_text..= format('\n\nThere %s <b>%d</b> planet construction site remaining in the system.',rem==1 and 'is' or 'are',rem)
      end


Missing pluralization for "planet construction site" if there are more than one. The verb conjugation is handled, but not the plural 's' at "site".

Something like:

Code: Select all

        hover_text..= format('\n\nThere %s <b>%d</b> planet construction site%s remaining in the system.', rem==1 and 'is' or 'are', rem, rem==1 and '' or 's')

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PrivateHudson
Posts: 190
Joined: Tue Feb 12, 2019 7:59 am
Location: Chelyabinsk, Russia

Re: Please Report Missing and/or Placeholder Text

Postby PrivateHudson » Tue Mar 29, 2022 8:38 am

Not sure if message "Humanitys has taken Xxx!" should be fixed - it certainly adds to aliens' alienness.

gaerzi
Posts: 198
Joined: Wed Jul 10, 2019 1:30 pm

Re: Please Report Missing and/or Placeholder Text

Postby gaerzi » Sun May 15, 2022 8:51 am

The food output description text for arid/desert/steppes worlds does not pay attention to whether they are arable or not. So on an arable world, it'll claim fertility is low for races other than spice mongers, when it is in fact high for land dwellers.


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