build r (18983) on test

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zakblood
Posts: 275
Joined: Wed Nov 09, 2016 2:22 pm

build r (18983) on test

Postby zakblood » Mon Jan 09, 2017 4:26 am

thanks for the newer updater, it's good to update then still stay with the same exe version, eg 64bit no longer loads the 32bit one after the update

much improved imo.

just a few small race tests on the new bit in this build, also going to see and look and use the ship designer bits.

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sven
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Re: build r (18983) on test

Postby sven » Mon Jan 09, 2017 5:09 am

zakblood wrote:just a few small race tests on the new bit in this build, also going to see and look and use the ship designer bits.


cool. be aware that there's a known bug involving the pirate raid event -- if you do happen to have one triggered (about a 1% chance per turn), it will break when trying to setup the event. i have a fix, but, haven't been able post it just yet. thanks again.

zakblood
Posts: 275
Joined: Wed Nov 09, 2016 2:22 pm

Re: build r (18983) on test

Postby zakblood » Mon Jan 09, 2017 6:55 am

no worries, so far my games seem up to yet to be very stable and going well atm, thanks for the info as well, ps, most don't matter to me as i cheat a lot to get to end games results and later tests results etc, so most over powered stuff just get blown away with my mighty death stars roaming around at light speed :)


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