Orbital bombing acting oddly

A forum for chatting about in-development game features.
Chasm
Posts: 568
Joined: Sat Feb 06, 2016 9:14 pm

Orbital bombing acting oddly

Postby Chasm » Sun Jan 01, 2017 4:24 pm

254 bombs dropped. Colony destroyed. And 6 facilities NOT destroyed from that amount of bombing (recolonized immediately)? Please see game 1872

User avatar
TheDeadlyShoe
Posts: 26
Joined: Sat Aug 01, 2015 9:24 pm

Re: Orbital bombing acting oddly

Postby TheDeadlyShoe » Mon Jan 02, 2017 12:24 am

Now that you mention it, I have noticed orbital bombing acting oddly. It seems to be fairly all or nothing. Every attack in a turn seems to target the same thing; for example, if the first attack hits an installation, the subsequent attacks tend to also hit installations.


Return to “Testing”

Who is online

Users browsing this forum: No registered users and 58 guests