echo2361 wrote:As I progress into the mid-game I find myself wishing there was an empire overview screen of some kind. Something I can glance at to see all my planets and what they are currently building. Every time a colony finishes a construction project I need to stop and think about what I need next. This can sometimes require me to click on all my other colonies to see what they are building to make sure I'm not duplicating something I won't need, like a transport or a colony ship. Being able to see what all my colonies are producing at a glance would help a lot with mid-to-late game colony management.
This is actually a feature that was almost finished by beta. When it starts working, you'll bring up the overview pane by clicking on the wrench icon at the top of the screen that currently says "TODO". I'll try to get a preliminary version posted tomorrow. We all agree, I think, that it would be a real improvement over the current flow of gameplay, and it's connected to the broader "report system" changes that are my current official priority.
luciderous wrote:More ambiance in the game
Arioch wrote:... it would be cool to have all of the orbits animate all the time (though much slower than on mouseover), provided that it does not tax the framerate.
luciderous wrote:Maybe some toggle on/off option would be viable at that time. But I digress. The idea is very exciting, and if you are thinking what to do with star system selection in that case - perhaps simply 'stopping the animation on mouseover' when other systems are in motion would do the trick? You know - like an 'focus freeze'.
Arioch wrote:I think if you make the orbits slow -- on a par with the speed of planet rotation -- the effect will just be cool and not distracting.
Arioch wrote:Oh, I like it. It's sexy. That's $50 of sexy for a 50¢ change.
The one (very minor) addition I would suggest is to randomize the starting positions of the planets. Because otherwise every system with the same number of orbits looks the same.
I hope the beta testers don't mind seeing the developers discussing these things in the forums... seeing a bit of how the sausage is made, so to speak.
Arioch wrote:The one (very minor) addition I would suggest is to randomize the starting positions of the planets. Because otherwise every system with the same number of orbits looks the same.
Users browsing this forum: No registered users and 7 guests