bjg wrote:game_3243 - there are two (!) "derelict" messages (both) pointing to Sirius I, but colonizing it gives me only 150 research (once).
bjg wrote:Something is off with the native races setting. I've been setting it to "abundant" for a few games already, but they seem to decrease instead of increasing. Also I see a huge number of Harpies guarding useless systems. Is there some misplaced variable(s) somewhere?
zolobolo wrote:Same error for Battlecruiser merc ship as when mercs have been implemented the first time:
https://www.dropbox.com/s/lsvzztxbu5bmx0e/Battlecruiser.JPG?dl=0
When selecting the ship, the art is not shown, only the weapons, error pups up.
When screen resolution is changed, the ships shows just fine
First report has been resolved in the meantime, think it was a Yoral Battleship back then
sven wrote:zolobolo wrote:Same error for Battlecruiser merc ship as when mercs have been implemented the first time:
https://www.dropbox.com/s/lsvzztxbu5bmx0e/Battlecruiser.JPG?dl=0
When selecting the ship, the art is not shown, only the weapons, error pups up.
When screen resolution is changed, the ships shows just fine
First report has been resolved in the meantime, think it was a Yoral Battleship back then
Thanks for the report. I believe the issue should be fixed as of 19858; which is currently accessible to Steam players by opting into the 'hotfix testing' branch under the game's properties panes.
zolobolo wrote:Did you consider showing metal as well in the panel + the icons next to the numbers so there is no confusion in the list between production and metal which are both of similar color? Not a significant problem though, I just probably like to see the art everywhere
sven wrote:The core issue is probably that each native race can spawn at most once. So if you're playing with 200+ stars, you'll tend to max out the possible number of native races regardless of your map settings choice.
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