bjg wrote:game_1458 - some nasty looking error (the screen turns black). Is there no art to show "mining" in queue?
There is, but it's possible that the update didn't import it.
bjg wrote:game_1458 - some nasty looking error (the screen turns black). Is there no art to show "mining" in queue?
Arioch wrote:bjg wrote:game_1458 - some nasty looking error (the screen turns black). Is there no art to show "mining" in queue?
There is, but it's possible that the update didn't import it.
bjg wrote:game_1458 - some nasty looking error (the screen turns black). Is there no art to show "mining" in queue?
sven wrote:bjg wrote:game_1458 - some nasty looking error (the screen turns black). Is there no art to show "mining" in queue?
Yup, looks like I forgot to configure art assets for the case of a queued-up mining activity. Should be fixed in r18033 (now posted to stable).
bjg wrote:sven wrote:bjg wrote:game_1458 - some nasty looking error (the screen turns black). Is there no art to show "mining" in queue?
Yup, looks like I forgot to configure art assets for the case of a queued-up mining activity. Should be fixed in r18033 (now posted to stable).
Thanks, it is fixed. Related question - isn't it suppose to have some color (same as metal?) than showing in the planets list (like other projects do)? Now it almost looks like there is no project chosen.
Arioch wrote:bjg wrote:Thanks, it is fixed. Related question - isn't it suppose to have some color (same as metal?) than showing in the planets list (like other projects do)? Now it almost looks like there is no project chosen.
Sven probably just hadn't got around to assigning a color yet. I'd suggest the red-orange color of the metal and mine icons.
Arioch wrote:Hmmm. Does it follow the fleet, or is it stationary with respect to the star? Does it zoom with the rest of the map?
bjg wrote:A "persistent" graphic artifact:
game_1462
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