Idea: Merging planetary production
Posted: Mon Mar 14, 2016 1:36 am
One of the bigger problems for many players in a 4x game is that in later game stages the amount of planets are overwhelming, boring and difficult to manage. So I thought about solution to this problem.
One solution to this problem could be, when planets are maxed out with building slots, to merge planetary production points of planets in the same star system. This means the production of all merged worlds is reduced to just a single queue. Its not only time a saver for managing planets, the resulting greater industrial output number could also shorten the time to build bigger ships. For example a system consists of 3 planets producing 50, 10 and 90 points. If they are merged the output of the whole system should be 150 points per turn and bigger ships could be built faster.
Such a system could even lead to a kind of industrial hub and "imperial provinces" because in later games with hundreds of planets even groups of nearby star systems could possible be merged into just a single production queue. Of course re-doing the merge should also be possible at any time for more micromanage possibilities if the player likes this.
One solution to this problem could be, when planets are maxed out with building slots, to merge planetary production points of planets in the same star system. This means the production of all merged worlds is reduced to just a single queue. Its not only time a saver for managing planets, the resulting greater industrial output number could also shorten the time to build bigger ships. For example a system consists of 3 planets producing 50, 10 and 90 points. If they are merged the output of the whole system should be 150 points per turn and bigger ships could be built faster.
Such a system could even lead to a kind of industrial hub and "imperial provinces" because in later games with hundreds of planets even groups of nearby star systems could possible be merged into just a single production queue. Of course re-doing the merge should also be possible at any time for more micromanage possibilities if the player likes this.