In the research screen:
- Following the 
Munitions Link I find the 
Hazard Rating Topic. The Topic exsists, but it is the first time I hear of that game mechanic. 
- 
Cloning and 
Longevity have the same effect, +100.000 growth rate, is this correct? 
edited by sven: Yes: they're cumulative bonuses.
- Hardpoint description icons for 
Shipyard seem a bit off. "20x <glyph>" is a bit to close to the word "Hardpoints:". Next text and icon has a larger gap than usual.
- The component text for 
Autorepair Systems gets very close to the right edge of the panel. 
- Tech 
Neutrion Scanners has "memo to myself" developer text instead of tech description 
 edited by sven: should be fixed.
  edited by sven: should be fixed.
- Tech 
Alien Psychology also has dev remarks in tech description 
edited by sven: should be fixed.
- Topic 
armor pericing has unusual wording: "Ignore enemy armor when 
assigning damage from this weapon". 
- Tech
 X-Ray Lasers has two links to Armor Piercing. The first one in the text doesn't work. The one under "Effects:" does.  
edited by sven: should be fixed.
- Tech 
Rapid Fire, maybe mention that doubling the rate of fire means effectivly doubling the number of guns. Concept of rate of fire is nowhere used else in the game (number of slots, range, damage etc are for example)
- Topic 
Energy Shields is only available from 
deflector screens, not the other shield techs.
- Link 
Energy Shields leads to Topic 
Shields when clicked.
- Topic 
Armor, last sentence sounds misleading. Do I have full protection until the armor is depleted or does the soak effect gets weaker with less armor remaining?
- Link 
Hull Integrity leads to Topic 
Hull when clicked. Is the thing with the 30% hull threshold implemented?
- Topic 
Markets the description text has a double dash "--" between sentence 2 and 3, that intended? Also: "to get 
a the maximum benefit..." 
edited by sven: should be fixed.
Edit:
- Tech 
Slave Collars has effects "Enslave Aliens" and "Slave Raid". But no link to a topic that explains the concepts.
- Orthin Tech 
Supendous Energy Physics has no icon for component 
Ion Artillery
- Tech 
Multirole Fighters has links to "bomber" and "interceptor". Both do not work. 
edited by sven: should be fixed.
- Yoral Tech 
Dreadnoughts, the Hardpoint description for the 
Battleship is wider than the screen. (Because it got everything 

 )
General speaking, will you do some intro screens when starting a new game to present the background lore?