sven wrote:A hotfix for this one just went out to Steam+GoG galaxy. r21183. (You may need to restart steam to get the update). Please let me know if it fixes the issue for you.
Yep. There's his ugly face, talking back to me.
Thank you!
sven wrote:A hotfix for this one just went out to Steam+GoG galaxy. r21183. (You may need to restart steam to get the update). Please let me know if it fixes the issue for you.
zolobolo wrote:Space Habitat does not increase the maximum population for the planet and pop cannot be embarked on the station
sven wrote:zolobolo wrote:Space Habitat does not increase the maximum population for the planet and pop cannot be embarked on the station
An initial version of the space habitat mechanics should now be live on the Steam development branch. (Just finished coding that up a few minutes ago ).
bjg wrote:game_4561
A research from the queue ("Deflector Shields" in this case) was discovered from a derelict. The queue stopped after reaching it (asking to choose a research) instead of skipping over and continuing. BTW, some sort of "remove from the queue" functionality would be very useful.
Code: Select all
Lua state\@Technology\WeaponMethods.lua:31: attempt to index local '(in)' (a nil value)
Lua state\@Technology\WeaponMethods.lua:31:patch_design:
Lua state\@Technology\WeaponMethods.lua:61:
Lua state\Setup\game_io.lua:378:real_load_game:
Lua state\Setup\game_io.lua:395:
Lua state\@video_card.lua:118:wait_screen
Lua state\Sounds\looping_sounds.lua:10: attempt to index local '(in)' (a nil value)
Lua state\Sounds\looping_sounds.lua:10:do_rollover_sound:
Lua state\Sounds\looping_sounds.lua:27:
Lua state\GUI\@EventDispatcher.lua:351:restore_color.lua:9:
Lua state\GUI\StartScreen\~StartScreen.lua:216StartScreen.StartScreen :
:
Lua state\GUI\~GalaxyMap\@FleetIcons.lua:735: attempt to call upvalue 'docked_fleet_center' (a nil value)
Lua state\GUI\~GalaxyMap\@FleetIcons.lua:735:fleet_screen_position:
Lua state\GUI\~GalaxyMap\@FleetRoutes.lua:11:route_anchor_pos:
Lua state\GUI\~GalaxyMap\@FleetRoutes.lua:305:f:
Lua state\Orders\view_fleets.lua:448:for_all_view_fleets:
Lua state\GUI\~GalaxyMap\@FleetRoutes.lua:442
bjg wrote:Black screen right after loading the game (on "continue"). Ignoring and pressing ESC doesn't help.
Code: Select all
Lua state\@Technology\tech_queries.lua:143: TECHNOLOGY is missing required field: alias -> nil
Lua state\@Technology\tech_queries.lua:143:Tinkers Forge:
Lua state\~PartTechPrereqs.lua:8:available_part:Primary Artillery:
Lua state\~PartTechPrereqs.lua:24:fun:
Lua state\@@util\@memoize.lua:199:available_part_info:
Lua state\AI\@PartOrdering.lua:66
Users browsing this forum: No registered users and 69 guests