Some AI topics to list, maybe one or two of them is due to an issue in the logic and should be working but is thus blocked:
- AI not building market (this might be a research issue)
- Not buying Merc ships (Phidi would be the main suspect to do so)
- Does not use boarding with shuttles even when outmatched (but it uses boarding in some cases where boarding module is not present)
- Does not retreat if outmatched (in some cases it does but it seems that only for transports and scout ships). This should be a percentage thing like: 25% chance to decide for a run if outmatched
- Send out interceptors as its first move - to be reserved against rockets and other craft OR: only sent out if there are no considerable PD on the other side
- Humans do not use Assault Marines, though for this to make sense, they first need to use boarding
- Only favoring 2-3 ship designs. Tech-wise it should have researched all hull types as those tech are usually cheap but they might be going down a single tech-road and ignore the "old" tech. Though I do see 1-2 ships in a large empire so this goes against the research issue. In a typical game against Yoral it produces around 90% Frigates or destroyers and 10% Battleships. A single Light Cruiser or Carrier may pop up every 100 ship or so for some reason, but only produced as a single ship. Maybe this is due to how the ship blueprints are handled: the AI selects one enemy and chose the best counter against that but is not allowed to equip ships, and has to instead chose from existing designs (thus it only chooses the 2 best designs that fit the purpose)
EDIT: AI does not seem to use Outposts to increase its range
EDIT 2: The boarding issue is really strange. Noticed in several occasions that stations and ships have initiated boarding attack without boarding module (e.g.: Yoral Frigate, Human Destroyer, Transports, Starbase...). Also noticed in the current game that Human fleet has boarded Marauder transports via Assult craft (with shuttle ) but also with basic Destroyers. This is strange as there is nothing really to gain from this (does it disassembles them?) but does not use the shuttles against combat ships even when clearly loosing