Arioch wrote:Enabling generic trades is near the top of our list of things to add.
Is this feature something that is being actually used for something else then gaming the AI?
I mean outside of the above mentioned cool lore enactment, I found myself always avoiding it (GalCiv even allows for disabling tech brokerage and even trade if the player wants to)
The problem is that the AI needs to be really awesome to handle such a system on an acceptable level - no one manages this except maybe the Dev team of the above mentioned game after 2-3 years. But even if successful, it has a nasty effect of leveling out the AI empires tech level and working as a cheat for human players without adding much in return