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by zolobolo
Sat Mar 10, 2018 6:42 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1843
Views: 2740779

Re: Report - Current Bugs and Issues

Game freezes with error below when loading colonist into outpost habitat The error occurs when player is selecting the planet to load the colonists from There are multiple races located on the planet to select from but the error occurs before the list is presented Error does not occur when loading c...
by zolobolo
Sat Mar 10, 2018 2:42 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1843
Views: 2740779

Re: Report - Current Bugs and Issues

As seen below, the AI tends to over do it with building factories. It might makes sense for planets where a lot of pop is supported (like in this case) if there is nothing worthwhile to do on the planet, but this one has HIGH fertility and normal mineral + a Market and/or lab is always a good idea o...
by zolobolo
Sat Mar 10, 2018 1:50 pm
Forum: General Forum
Topic: So What’s Next?
Replies: 5
Views: 9095

Re: So What’s Next?

Any plans for you to provide a couple different backgrounds for the strategic map? Something less...blue? What if the current background would always be the same, but extended with an additional layer of conditional elements such as: - Gravitational anomalies around HSA nodes: some streaming white ...
by zolobolo
Sat Mar 10, 2018 7:26 am
Forum: General Forum
Topic: Boarding Mechanic
Replies: 28
Views: 35015

Re: Boarding Mechanic

I do believe the basic boarding mechanic also need a pass: - Allowing boarding against vessels with disabled engines is not intuitive (do the soldiers waltz over via the doors and windows?) - Boarding captured vessels to take them back in the middle of an ongoing fight does not hold tactical benefit...
by zolobolo
Sat Mar 10, 2018 6:40 am
Forum: General Forum
Topic: Diplomacy Suggestions
Replies: 2
Views: 5480

Re: Diplomacy Suggestions

If the above is only implemented for players, it could be an option to have a considerable relationship penalty with the involved parties so there is some additional cost (besides influence) involved and so that the player cannot just go around and buy victory with Influence but only use it for impo...
by zolobolo
Fri Mar 09, 2018 9:00 pm
Forum: General Forum
Topic: Boarding Mechanic
Replies: 28
Views: 35015

Re: Boarding Mechanic

Ok, just let me know if you need test cases - got a few saves to brows from in my profile :)
by zolobolo
Fri Mar 09, 2018 8:59 pm
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 1247
Views: 1936689

Re: Suggest - Features and Improvements

Tie event: "Minerals found" to when an invading Harpy fleet is defeated This way there is some difficulty for the "reward" and the player is happy to see invasions instead of handling them like some minor attempt to slow the advance as each time these fleets are destroyed there i...
by zolobolo
Fri Mar 09, 2018 7:50 pm
Forum: General Forum
Topic: Boarding Mechanic
Replies: 28
Views: 35015

Re: Boarding Mechanic

Hi all, do you need further saves for the showcase, or is it enough what I have uploaded above?
by zolobolo
Thu Mar 08, 2018 8:48 pm
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 1247
Views: 1936689

Re: Suggest - Features and Improvements

Now that there is a cool border system and logo smacked into the middle of it, would it make sense to have the number of the empire on the logo? In the below example I a using Georgia font style as it seems to fit the overall style nicely - the second example is with smaller numbers and positioned o...
by zolobolo
Thu Mar 08, 2018 7:16 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1843
Views: 2740779

Re: Report - Current Bugs and Issues

Interesting aspect... I have never considered these stranded super-dreds as monster type units that can simply be wiped out They clearly seem to be there for some empire to capture them (which is not made more difficult by full HP) - which when it happens is basically a game won event in mid-game: s...
by zolobolo
Thu Mar 08, 2018 7:12 pm
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 1247
Views: 1936689

Re: Suggest - Features and Improvements

Agreed that diplomacy is in need of some love and there are numerous cool thing that can be done within the existing system (alliance members voting for the member with the highest pop, defense money of Marauders, mercs, food transport deals, and generally usage of influence as a diplomacy resource)...
by zolobolo
Thu Mar 08, 2018 7:00 pm
Forum: General Forum
Topic: Empire Borders Overlay
Replies: 18
Views: 22425

Re: Empire Borders Overlay

Agreed. This is not really an issue: noticed hat even other AIs are ignoring the borders and occupying planets on these system despite being "claimed" which is fine in my opinion

What is more of an issue is that the empire logos are not displayed in these dense maps
by zolobolo
Thu Mar 08, 2018 6:54 pm
Forum: General Forum
Topic: Star Harpy updates
Replies: 14
Views: 18332

Re: Star Harpy updates

True: Arda relationship is a welcome addition If you loose trust, you can buy tech from the Herald to win some back - If you are too low to buy anything I guess its war declartion time so it at least doesn't bother you... There is one advantage in attacking Harpies besides research, some tech and th...
by zolobolo
Wed Mar 07, 2018 6:46 pm
Forum: General Forum
Topic: Empire Borders Overlay
Replies: 18
Views: 22425

Re: Empire Borders Overlay

changing the .25 to a .125 gives you borders that are significantly closer together: Value .125 does seem to resolve the points mentioned above. There is less noise graphically, the contours are more markant but the areas are still clearly distinguishable. I see what you mean when zoomed out, but n...
by zolobolo
Wed Mar 07, 2018 6:16 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1843
Views: 2740779

Re: Report - Current Bugs and Issues

I've noticed, with the last update, I am getting a lot of planets going mineral rich. This is a nice perk, but it allows me to get almost every tech enhancement under the sun within a relatively short period of time. (from the herald) It also, perhaps, makes the game too easy to build a large fleet...

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