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by nweismuller
Tue Apr 27, 2021 10:58 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1843
Views: 2715697

Re: Report - Current Bugs and Issues

I don't think Pell should even participate as militia, with their Pacifist trait. Have they been observed to do so?
by nweismuller
Thu Mar 25, 2021 3:12 am
Forum: Testing
Topic: Steppes Hostile Environment Discrepancy
Replies: 10
Views: 31356

Re: Steppes Hostile Environment Discrepancy

Right. But the 'ocean' worlds in Stars in Shadow, unlike the 'island' worlds, are, I believe, intended to be lifeless. Big sterile crushed unoxygenated water deserts, basically the water-breather equivalent of Mars.
by nweismuller
Thu Mar 25, 2021 2:42 am
Forum: Testing
Topic: Steppes Hostile Environment Discrepancy
Replies: 10
Views: 31356

Re: Steppes Hostile Environment Discrepancy

I'm not too concerned about ocean planets being somewhat hostile to Phidi; I've just been advocating they have some tools to improve population capacity on ocean worlds because of the fairly limited selection of worlds Phidi can colonise at all. Ocean worlds having lifeless, unoxygenated waters are ...
by nweismuller
Tue Mar 23, 2021 11:54 pm
Forum: Testing
Topic: Steppes Hostile Environment Discrepancy
Replies: 10
Views: 31356

Re: Steppes Hostile Environment Discrepancy

My impression for why having populations adapted to the environment negate the hostile environment penalty for everybody is that you need *somebody* outside of the little sealed environments supporting small populations doing work out of doors. Laying pipes and conduits, construction and maintenance...
by nweismuller
Mon Mar 15, 2021 5:55 am
Forum: General Forum
Topic: New DLC
Replies: 239
Views: 691877

Re: New DLC

Would I be right to guess, based on that terraforming chart, you can also try and move a glacier closer to an island with terraforming stations? Of interest to me, given how I mostly play Phidi, and increasing the population cap of Eluz a bit is fairly important to increasing its productivity. Also,...
by nweismuller
Sun Mar 14, 2021 3:10 am
Forum: General Forum
Topic: New DLC
Replies: 239
Views: 691877

Re: New DLC

I guess the main thing you need is to make sure that Tendao has a good progression to a Coral world, and that other non-Bacabs homeworlds have good progressions to Paradise/Hive worlds. Which should be... a little more manageable than making all possible terraforming progressions for them. (It conti...
by nweismuller
Tue Mar 02, 2021 10:40 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1843
Views: 2715697

Re: Report - Current Bugs and Issues

Uploaded game " game_9891 " shows that the trade deal made with the Phidi does not provide the amount of trade routes displayed on the diplo screen 3 instead fo 10 Also (this is an old one): Fast Tactical Animation effect is lost after game is restarted The trade thing almost certainly no...
by nweismuller
Mon Mar 01, 2021 7:03 pm
Forum: General Forum
Topic: Imperial iconography
Replies: 4
Views: 23190

Re: Imperial iconography

I'm a little curious; was there any thought behind the meaning of the iconography for the different empires? Humanity's symbol is, of course, obvious. The Yoral symbol is likewise obviously a stylised Yoral hand. It's hard to tell, but the symbol for the Gremak Empire might be based on an abstract ...
by nweismuller
Sun Feb 28, 2021 8:00 pm
Forum: General Forum
Topic: Imperial iconography
Replies: 4
Views: 23190

Imperial iconography

I'm a little curious; was there any thought behind the meaning of the iconography for the different empires? Humanity's symbol is, of course, obvious. The Yoral symbol is likewise obviously a stylised Yoral hand. It's hard to tell, but the symbol for the Gremak Empire might be based on an abstract v...
by nweismuller
Sat Feb 27, 2021 11:22 pm
Forum: General Forum
Topic: DLC 3 and 4, from the Suggestions thread...
Replies: 78
Views: 224846

Re: DLC 3 and 4, from the Suggestions thread...

So, I have to ask, why does the culture system require the character system? It's not immediately obvious that institutional features would need 'hero characters', so I'm wondering what's planned about the implementation that forces the dependency. (For all I know, it could be an excellent reason, b...
by nweismuller
Sat Feb 20, 2021 11:27 pm
Forum: General Forum
Topic: Military transports are too strong
Replies: 23
Views: 71722

Re: Military transports are too strong

For what it's worth, I'd welcome a balance change to boarding pods. They're sufficiently exploitative in my mind that I refuse to use them entirely.
by nweismuller
Sat Feb 20, 2021 3:46 am
Forum: General Forum
Topic: New DLC
Replies: 239
Views: 691877

Re: New DLC

Oh, that's pretty, that is.
by nweismuller
Fri Feb 19, 2021 9:44 pm
Forum: General Forum
Topic: Is there a downside to breaking peace treaties?
Replies: 8
Views: 27890

Re: Is there a downside to breaking peace treaties?

Oh, I agree that Human claims to represent any old Human nation are definitely very weak. But I can see a psychological/ideological case for a pan-Humanist policy amongst the Human leadership. I'm not saying it would be convincing to Human splinter colonies, but rather that Humans in the primary Hum...
by nweismuller
Fri Feb 19, 2021 9:38 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1843
Views: 2715697

Re: Report - Current Bugs and Issues

game_9871: An issue I've noticed several times, but have never bothered to report since it's mostly just a 'wart' rather than a real bug. If you re-establish diplomatic relations with another star nation on the same turn you diplomatically annex another star nation with which you had an active promi...
by nweismuller
Fri Feb 19, 2021 4:36 pm
Forum: Testing
Topic: Discontent populations, staffing, Scavengers, and Gaiads
Replies: 17
Views: 58164

Re: Discontent populations, staffing, Scavengers, and Gaiads

When scrapping a transport, its content should probably be sent to the nearest planet. Possibly using another transport from the trade pool so as to avoid turning that into a fast-travel exploit somehow. Full agreement. I don't think genocide should be that trivial. (This still won't stop mass levy...

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