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by sven
Mon Feb 02, 2015 4:20 pm
Forum: Testing
Topic: Feb 01 - Initial testing / installation
Replies: 31
Views: 58187

Re: Feb 01 - Initial testing / installation

1.Spec) AMD A6-3400M processor, 6gb of RAM, AMD A6-3400M APU graphics, 750gb conventional drive ... and then the display fills with a solid white background and a blue arrowhead cursor This is a different category of graphics bugs. Probably a quirky OpenGL implementation in the AMD integrated graph...
by sven
Mon Feb 02, 2015 4:11 pm
Forum: Testing
Topic: Feb 01 - Initial testing / installation
Replies: 31
Views: 58187

Re: Feb 01 - Initial testing / installation

Planet in the center left of the main menu looks like a disco ball, kaleidoscope of blue/white squares. Rotates approximately 10 degrees and then resets itself. New game. Race selection, they all have a disco ball. Humanity is at the bottom, and it is the only one that isn't a disco ball. I can see...
by sven
Mon Feb 02, 2015 3:58 pm
Forum: Testing
Topic: Feb 01 - Initial testing / installation
Replies: 31
Views: 58187

Re: Feb 01 - Initial testing / installation

updater\connect_to_server.lua:165: wrong version number.[/b] An update just pushed perhaps? Regardless, time to get to work. This looks like a firewall / security software issue. (More exactly, this may be a case of a security program trying to insert itself into the updater's TLS connection, and g...
by sven
Mon Feb 02, 2015 3:52 pm
Forum: Testing
Topic: Feb 01 - Initial testing / installation
Replies: 31
Views: 58187

Re: Feb 01 - Initial testing / installation

Came in early to test the installation on my work PC. Graphical distortion at the top of the main menu, and it looks like an odd bit of graphical tearing underneath the menu as well, near the copyright notice. Programmatically resized/inserted into background?. The primary distortion at the top loo...
by sven
Mon Feb 02, 2015 4:20 am
Forum: Testing
Topic: Some Early Feedback
Replies: 5
Views: 17109

Re: Some Early Feedback

The middle button being the panning button feels a bit out of place. The option or default to use the left mouse button is more intuitive, methinks. Especially if you won't be dragging the left mouse button at any time. See Endless Legend's/Civ V's default. This is not quite as easy to fix as it so...
by sven
Mon Feb 02, 2015 4:15 am
Forum: Testing
Topic: Some Early Feedback
Replies: 5
Views: 17109

Re: Some Early Feedback

Just going to list things as I noticed them. The end turn button took me five minutes to find. I'm sure you have a big button on the way, but figured I'd mention it. The middle button being the panning button feels a bit out of place. The option or default to use the left mouse button is more intui...
by sven
Mon Feb 02, 2015 3:24 am
Forum: Testing
Topic: Re: Sharing pre-release content
Replies: 8
Views: 15903

Re: Sharing pre-release content

As we say in the installer's licence file, for the time being, we're asking that you guys refrain from sharing this build with your friends, or publicly posting screenshots, youtube videos, etc. Things are still more than a little rough around the edges, and we'd like more time to polish the game be...
by sven
Mon Feb 02, 2015 2:00 am
Forum: General Forum
Topic: Introduce yourself :)
Replies: 111
Views: 393385

Re: Introduce yourself :)

PS: By the way... Are you going to release DRM-free or via Steam? Excuse me if I overlooked that information somewhere... The beta, at least, is DRM free. Of course there's a chance we'll start working with one of the larger publishers at some point, but, for the time being, we're just distributing...
by sven
Sun Feb 01, 2015 10:12 pm
Forum: General Forum
Topic: Introduce yourself :)
Replies: 111
Views: 393385

Re: Introduce yourself :)

Found out and applied for Beta few days ago, when are you adding more people? "Soon." But I'm afraid it's hard to give an estimate that's much more accurate than that ;) We've got a few more features we want to add before widening the beta distribution, and we're also going to need time t...
by sven
Sun Feb 01, 2015 8:43 pm
Forum: General Forum
Topic: Introduce yourself :)
Replies: 111
Views: 393385

Introduce yourself :)

A thread in which to say hello. (As is traditional on most online forums.)
by sven
Sun Feb 01, 2015 5:25 am
Forum: General Forum
Topic: Forums are Up!
Replies: 5
Views: 16539

Re: Forums are Up!

echo2361 wrote:Hello all! I've requested to join the beta testers group as instructed. I look forward to helping out in any way I can.


Ok -- request accepted and download link sent! If that appears to work (or if it doesn't) please drop a post in the Beta Testing forum.
by sven
Sun Feb 01, 2015 4:13 am
Forum: Testing
Topic: State of the Build
Replies: 0
Views: 12963

State of the Build

The current build is quickly approaching release status. This forum topic has traditionally held a list of items that were still outstanding TODO items -- nearly everything is now crossed out; the most significant item that didn't make it in for the deadline is the low-powered laptop graphics optimi...
by sven
Sun Feb 01, 2015 1:11 am
Forum: Archives
Topic: Bug Report Archive
Replies: 447
Views: 795832

Fixed Bugs

When issues in the "Report - Current Bugs and Issues" thread are resolved, and fixes posted to the 'stable' distro, I move the associated posts to this thread. Thus, these posts contain a history of all the various reported bugs that have been marked as fixed. There's not much benefit to r...
by sven
Sat Jan 31, 2015 11:41 pm
Forum: General Forum
Topic: Forums are Up!
Replies: 5
Views: 16539

Forums are Up!

Alright, we're setting up the Stars in Shadow forums. This is the public forum -- guest access is read-only but, if you create a new user, you should be able to make posts here. (If you run into trouble posting, I may have mis-configured something -- if the forum appears to broken please send me an ...
by sven
Sat Jan 31, 2015 11:02 pm
Forum: Testing
Topic: Getting Started
Replies: 1
Views: 49381

Getting Started

"Hidden Features" At this point in the game's development, most of the important UIs and features should be fairly straightforward for new players to figure out. However, there are a few important features and mechanics that, while implemented, are not yet as easily discoverable as we'd l...

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