It will take some balancing work to try to make sure that the feature feels useful but not overpowered, but ultimately it's an optional feature in the sense that I don't think any terraforming should be required to win the game, so as long as it's not so overpowered that it feels required, I don't t...
Terraforming is meant to be something that's a trade-off; you trade productivity of a planet in the short term for greater habitability in the long term. The transformations will have multiple stages that are fairly expensive in terms of shovels, and which are spread across the entire length of the ...
Does the showel icon represent terraofmration effort or the earch moving tech? It would be perfect for representing earth.moving and heating and the other terrarofrming relevant tech could get their owne icon maybe? :) THis would make it a bit moe easy to tell which planet stage needs what kind of ...
Are those even-horizont kind of bubbles aroudn the drives generated by their engine and are moving somewhat? It would be a very nice visual touch and cool to see ships with a differnt kind of proportion system and vidually also starkly different Yes, the idea is that the spike is some sort of gravi...
Hope you all are doing well given covid and quarantine!! I scrolled through all the forums and facebook, but it doesn't appear there's been much activity over the past few months. Curious if we can expect an update on what's in store for 2021 and what all you've been working on? Love the game - it'...
zolobolo wrote:Indeed the Humans could not travel hyperspace for a long time correct? So they were travelling around within that single system all along
You can travel between star systems on sublight engines, it just takes decades to get anywhere.
Fargone is supposed to be just a temporary stop for the nomadic Human fleet Shouldnt they then see more systme that the initial one (if they have passed them by)? Would also be a neat balance outfor their weak starting position (knowing what is around them from the start) That would have balance im...
Could we get planet names in Rastaban, Fargone, and Bacabs? It's difficult for me to swallow that the Ashdar Colonials never named their world in thousands of years, and I'd imagine even the Fargone planets would get some names after long enough with Humans hanging around (which, given they've name...
It takes two clicks to move one unit of population from the planet info screen (shift-click on the pop icon, then click on the destination in the Planetary Report), and one extra click for each additional unit. Not sure how to make that much simpler without having the AI do it for you, in which case...
The space sim genre has a small but very dedicated following, as you can tell from projects like Star Citizen that keep making money from backers even though it's been 20 years and it's still not released yet.
Realistically, at the speeds and scales of space combat, collisions would be very difficult to achieve (assuming the other vessel was trying to avoid you), and if the attempt was successful, the incredible kinetic energy of the collision would instantly and completely destroy both vessels. In game t...
2. Defensive fire only / Cease fire button You can do this by right-clicking on the name of a weapon in the weapons info pane. The weapon group turns red and is disabled until you right-click on it again. 13 : Capital structure (for only some races) I think a Capital building would make a good part...