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by Ashbery76
Sun Jul 30, 2017 11:32 pm
Forum: General Forum
Topic: Tinkers as a mayor faction
Replies: 35
Views: 54878

Re: Tinkers as a mayor faction

What happens if you glass,conquer Dzibix?
by Ashbery76
Sun Jul 30, 2017 8:03 pm
Forum: Testing
Topic: Influence generating beside embassies
Replies: 10
Views: 22493

Re: Influence generating beside embassies

Yeah this is an issue.You get little early but then it gets out of control later and makes the mechanics useless as you basically dictate the diplomacy to all the other races.
by Ashbery76
Sun Jul 30, 2017 2:38 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1843
Views: 2716477

Re: Report - Current Bugs and Issues

Getting fair amount of crashes in the latest dev build.logs sent.
by Ashbery76
Sun Jul 30, 2017 12:02 pm
Forum: Testing
Topic: Game needs treaty cooldowns.
Replies: 5
Views: 15012

Re: Game needs treaty cooldowns.

I also think influence becomes a non issue apart from early game.You are swimming in it later and makes the mechanics useless.
by Ashbery76
Sun Jul 30, 2017 11:22 am
Forum: Testing
Topic: A.I attacking with transports.
Replies: 2
Views: 8733

Re: A.I attacking with transports.

Another major issue is the A.I are building lots of scout cruisers for warships.
by Ashbery76
Mon Jul 24, 2017 9:57 pm
Forum: Testing
Topic: UI strategic map needs some feedback.
Replies: 5
Views: 12876

Re: UI strategic map needs some feedback.

Rally points are for where ships meet ie at the front line.
by Ashbery76
Mon Jul 24, 2017 8:23 pm
Forum: Testing
Topic: UI strategic map needs some feedback.
Replies: 5
Views: 12876

Re: UI strategic map needs some feedback.

You don't have to show how many just that something is there.
by Ashbery76
Mon Jul 24, 2017 7:14 pm
Forum: Testing
Topic: Gifting
Replies: 7
Views: 14339

Re: Gifting

Allowing the A.I to trade planets is a bad idea.The A.I have no long term strategic thinking and you just exploit them.
by Ashbery76
Mon Jul 24, 2017 7:10 pm
Forum: Testing
Topic: UI strategic map needs some feedback.
Replies: 5
Views: 12876

UI strategic map needs some feedback.

You cannot see on the fly if your planets are overpopulated in the planet report panel.You should not have to go into each system to see this..A green number for growing and red for overpopulated? The strategic map does not show or have options to show.starbases,defences,shipyards.This adds lot fidd...
by Ashbery76
Mon Jul 24, 2017 6:35 pm
Forum: Testing
Topic: Macro-manage Late game large scale
Replies: 41
Views: 71045

Re: Macro-manage Late game large scale

Yeah ships should be more expensive and scale with empire size.Good tactical combat requires less ships to be interesting,imo.Maybe some sort of logistics system too and higher.
by Ashbery76
Sun Jul 23, 2017 9:45 pm
Forum: Testing
Topic: Game needs treaty cooldowns.
Replies: 5
Views: 15012

Game needs treaty cooldowns.

You spend 100 influence to get peace and then they DOW next turn.I also think it's too easy to spend you way to peace in the first place.Wars and peace should have a 50 turn cooldown like many of these games do.
by Ashbery76
Sat Jul 22, 2017 6:39 pm
Forum: Testing
Topic: A.I attacking with transports.
Replies: 2
Views: 8733

A.I attacking with transports.

The A.I pirates keep doing this.Not a wise strategy.
by Ashbery76
Sat Jul 22, 2017 3:14 pm
Forum: Testing
Topic: New testbuild.
Replies: 18
Views: 31583

Re: New testbuild.

Uninstalling the game and then reinstall seems to have fixed it.
by Ashbery76
Fri Jul 21, 2017 8:59 pm
Forum: Testing
Topic: New testbuild.
Replies: 18
Views: 31583

Re: New testbuild.

I don't use multiple monitors but yes the motherboard has a video adapter.
by Ashbery76
Fri Jul 21, 2017 8:24 pm
Forum: Testing
Topic: New testbuild.
Replies: 18
Views: 31583

Re: New testbuild.

Just uploaded.

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