I've been playing with the Phidi again, 99 stars, normal density, abundant planets, hard difficulty, circular galaxy shape. Now that I know what I'm doing, things have gone quite well. Compared to the "dense" setting, the longer travel times between stars (and the galaxy shape spreading fa...
I second all the praise, and the comment about the combat system with large fleets. Having 70+ ships to manage (e.g. in my last game I annexed the Phidi, who had ammassed lots of mercenary destroyers and light cruisers), in a seemingly random initial formation, is cumbersome. As an addendum, the opt...
When trading with the Herald, in the techs-for-metal screen, in the text box where the Herald talks about being interested in sharing knowledge for metals, the very last words are "... the gravity wells you inhibit." I guess it should be "inhAbit" ?
Interesting. The AI does seem timid at times, choosing to retreat or not attack at all more often that I would. I wonder then if it would be possible for me to park a sizeable fleet in an enemy system, refrain from attacking (and assuming the AI doesn't have sufficient forces to want to att...
Interesting. The AI does seem timid at times, choosing to retreat or not attack at all more often that I would. I wonder then if it would be possible for me to park a sizeable fleet in an enemy system, refrain from attacking (and assuming the AI doesn't have sufficient forces to want to attack me ei...
I'm (finally) fighting a proper war with fleet engagements and planetary invasions and so on. When two fleets meet in a star system, I get to choose between auto-resolving or manually commanding the battle or autoretreating. The option to fight it out can be either "Attack" or "Defend...
1) Is there any use in having a Space Station and a Shipyard together on the same planet? As far as I can understand, the Shipyard is a bigger, better Space Station. You can have two orbitals. Typically I refit space stations into research stations by putting in science labs. A single station c...
Shields are in green, but there are four different shields (fore, aft, starboard, port). I believe yellow is for systems and red for hull, but I'm not entirely sure. Having done some more fighting, I'm pretty sure now that the green vertical bar on the right is crew (as it diminishes after boarding...
The Phidi save got too big at some point and the game kept freezing when loading it, I thought it got corrupted and deleted it. Only later did I discover (with the Haduir game) that if I first load a couple smaller saves, then the game can manage to deal with the larger save. I suppose this is due t...
In diplomacy, could we have the option to ask someone to declare war on someone else? With basic checks for "high enough relationship with me" and "low enough relationship with the target", a comparison between the potential ally's and the target's military might (possibly also p...
Phidi are balanced pretty differently than most of the other races. Yoral, for example, are certainly better at conventional ship-building tactics. But, if you're playing Phidi, and you focus on producing coins, you can produce a lot of coins. While you're still figuring the balance out, I'd sugges...
Hello! I bought Stars in Shadow a couple of weeks ago, and now that I've started to get a feel for how things work I thought I'd share a few thoughts. General impression is that it's a very well thought out game, both in game mechanics and the UI. I'm loving all the hyperlinks in the various explana...