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by PrivateHudson
Fri Jan 07, 2022 10:45 am
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 1247
Views: 1916729

Re: Suggest - Features and Improvements

I would like to have in tactical combat menu of small craft carrying ships command "Abort current sortie and return to carrier". Can be useful in some situations to prevent excessive small craft losses.
by PrivateHudson
Wed Jan 05, 2022 9:18 pm
Forum: General Forum
Topic: Help with Humans
Replies: 13
Views: 26722

Re: Help with Humans

One Humanity advantage is ability to pirate the pirates. Boarding pods and EMP missiles aren't a lot of research, Low Orbit Refits tech (to slap B.pods on starting Heavy Cruiser) is already there, and Xenoengineering not needed against Death Hand. If lucky, can commandeer a couple free colonizers th...
by PrivateHudson
Wed Jan 05, 2022 12:53 pm
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 1247
Views: 1916729

Re: Suggest - Features and Improvements

+1 for scaling small craft's hitpoints with the current armor level (who said MoO2?).
by PrivateHudson
Sat Jan 01, 2022 8:45 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1843
Views: 2720159

Re: Report - Current Bugs and Issues

About the much discussed crash. In both cases when it struck me, and judging by stack trace, it's because discontent harmonized pop (Algorians and Lummox for me) has become content, and the game can't find appropriate race icon to display notification about it. Probably introduced since update that ...
by PrivateHudson
Tue Dec 28, 2021 10:07 am
Forum: General Forum
Topic: Efficient fleet compositions
Replies: 23
Views: 37874

Re: Efficient fleet compositions

Is there any point in time where beam or cannon equipped ships are effective at least on par with missileers? Besides LR Coilgun anti-ground snipers that is. Is a pack of Orthin Gunships behind a couple of Battlecruiser tanks effective against missile or carrier fleet of comparable cost? Force Lance...
by PrivateHudson
Fri Dec 24, 2021 4:25 am
Forum: General Forum
Topic: Efficient fleet compositions
Replies: 23
Views: 37874

Re: Efficient fleet compositions

After the 2nd war fleet gets more diversified. It includes captured ships, mostly marauder. Time before 3rd war is spent on refitting these, and expansion of the core fleet by newly-built 4 Shuttle Carriers, 4-8 Leech Missile Destroyers, and 2-3 Battleships (Phidi use mercenaries for these). Force F...
by PrivateHudson
Wed Dec 22, 2021 6:05 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1843
Views: 2720159

Re: Report - Current Bugs and Issues

That reminds me. If you have an outpost transport in the system, and deploy it on the planet, the request to colonize will still be there. You can then give them authorization for brownie points, but of course you keep the planet for yourself as they can't actually colonize it now that there's an o...
by PrivateHudson
Tue Dec 21, 2021 1:33 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1843
Views: 2720159

Re: Report - Current Bugs and Issues

AI probably should not ask permission to colonize planet bearing his own outpost. Also, when two allies in one turn asked permission to colonize the same planet in my system, and I permitted it to one of them, message from the second wasn't recalled.
by PrivateHudson
Mon Dec 20, 2021 8:05 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1843
Views: 2720159

Re: Report - Current Bugs and Issues

Assimilation of allied empire did not removed request from them to colonize in one of my systems.
by PrivateHudson
Mon Dec 20, 2021 7:55 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1843
Views: 2720159

Re: Report - Current Bugs and Issues

Me and my ally attacked enemy colony. Ally's ships have captured space station, and my troops captured colony. This resulted in ally's space station over my colony, not very useful for both of us (I can't scrap it).
by PrivateHudson
Sat Dec 18, 2021 5:47 pm
Forum: Testing
Topic: Please Report Missing and/or Placeholder Text
Replies: 129
Views: 385639

Re: Please Report Missing and/or Placeholder Text

Glacial planet description: "...sheets of ice to covert most of the...". I suppose should be "cover".
by PrivateHudson
Fri Dec 17, 2021 11:24 am
Forum: General Forum
Topic: Efficient fleet compositions
Replies: 23
Views: 37874

Re: Efficient fleet compositions

Phidi can try to postpone 1st war by hiring 1-2 larger ships (Cruisers or Cmd Cruisers) from marauders to impress AI rivals. Also they can use hired marauder Destroyers to augment self-built AM Destroyers. Once 1st war concludes (it is unlikely to bring you substantial territory gain, survival is al...
by PrivateHudson
Fri Dec 17, 2021 8:41 am
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 1247
Views: 1916729

Re: Suggest - Features and Improvements

The difficulty is that many colonies will have a variety of different population on them, some native, some being alien emigres, some being conquered population or purchased slaves. While having the native population react positively to being liberated will seem more realistic, similar reactions fr...
by PrivateHudson
Fri Dec 17, 2021 2:25 am
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 1247
Views: 1916729

Re: Suggest - Features and Improvements

Conquered Population malus shouldn't apply to your colonies recaptured from an enemy within 5 or 10 turns of the loss. At least to population of your species. I suppose this could be done by making the Conquered issue specific to the conquering and conquered factions, and have the issue disappear i...
by PrivateHudson
Thu Dec 16, 2021 2:32 pm
Forum: General Forum
Topic: Efficient fleet compositions
Replies: 23
Views: 37874

Efficient fleet compositions

Hi there! Mind discussing efficient (cost/benefit wise) fleet compositions for various races and at different stages of the game? Dont' forget to mention your game settings: difficulty, galaxy size, state of your empire at the time, etc. I usually play on brutal, number of stars between normal and l...

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