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by gaerzi
Wed Mar 11, 2020 8:00 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1843
Views: 2718292

Re: Report - Current Bugs and Issues

Did you add a metal cost to terraforming? The text about the "incomplete hull" sounds weird in that context too. The incomplete hull of the planet?
by gaerzi
Sun Mar 01, 2020 2:19 pm
Forum: General Forum
Topic: Patreon?
Replies: 3
Views: 12300

Re: Patreon?

Something else you can do is buy gift copies for your friends. Or even for strangers, many communities have a dedicated thread for giving away Steam or GOG keys.
by gaerzi
Thu Feb 27, 2020 11:43 am
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 1247
Views: 1915166

Re: Suggest - Features and Improvements

Better is the enemy of good.

The pop report panel is a separate panel from the production panel, so it's not like everything is crammed together, you get a choice between two different useful functionalities and can alternate freely between the two.
by gaerzi
Thu Feb 27, 2020 11:41 am
Forum: General Forum
Topic: Tiny rocks and gas giants question
Replies: 29
Views: 57650

Re: Tiny rocks and gas giants question

A Cloud City-stye "surface" outpost on gas giant could have zero upkeep, making it potentially more interesting than an orbital station, and allowing to remove the special casing for Fargone.
by gaerzi
Wed Feb 26, 2020 1:43 pm
Forum: General Forum
Topic: Tiny rocks and gas giants question
Replies: 29
Views: 57650

Re: Tiny rocks and gas giants question

Even if a race that can settle on them is added, something would still be nice for the normal races. MOO:CTS has gas giants and asteroid belts. Both can be turned into normal rocky planets with late game technologies, but before that point, you can build installations on them, giving you a resource ...
by gaerzi
Sun Feb 23, 2020 1:32 pm
Forum: Modding
Topic: How do I load a mod?
Replies: 4
Views: 15476

Re: How do I load a mod?

Install 7-zip.
by gaerzi
Sat Feb 22, 2020 11:15 am
Forum: General Forum
Topic: Terraforming
Replies: 48
Views: 100645

Re: Jungle or forest planets?

Has there ever been any discussion or consideration of including a jungle planet type? I imagine this as a planet whose only zone is forest, or perhaps a combination of a large forest zone with a small coastal zone, since surface water seems necessary for extensive vegetation. Forest planets would ...
by gaerzi
Sat Feb 22, 2020 7:41 am
Forum: General Forum
Topic: Tiny rocks and gas giants question
Replies: 29
Views: 57650

Re: Tiny rocks and gas giants question

Not as much as the Viscids!

It could be good if it was possible to do something with non-colonizable worlds besides use them to anchor orbitals. Perhaps mining outposts or something like that. Not full-fledged colonies but something somewhat interesting and valuable.
by gaerzi
Fri Feb 21, 2020 8:53 pm
Forum: General Forum
Topic: Tiny rocks and gas giants question
Replies: 29
Views: 57650

Re: Tiny rocks and gas giants question

You can claim the system by sending outposts, but you can't do anything productive. You can try modding the game to allow populated outposts to do colony projects, though. But of course if you do that, you won't be able to reliably report bugs with your saves, as the bugs may be caused by your moddi...
by gaerzi
Fri Feb 21, 2020 11:24 am
Forum: Modding
Topic: fleet pane showing embarked unit
Replies: 15
Views: 40429

Re: fleet pane showing embarked unit

Does it handle when a ship has several different transported units? You can have more than one shuttle hangar.
by gaerzi
Fri Feb 21, 2020 10:09 am
Forum: Modding
Topic: Population Panel Mod
Replies: 29
Views: 93691

Re: Population Panel Mod

Makes sense due to the way the game works. If you have 1.34 million Teros, 1.34 million Haduir, and 1.34 million Humans, that gives you 3 units of populations you can move and 4 million populations. So total population will show 4 while racial breakdown will show 1+1+1.
by gaerzi
Tue Feb 18, 2020 8:16 am
Forum: Modding
Topic: Population Panel Mod
Replies: 29
Views: 93691

Re: Population Panel Mod

Wonderful! Thanks :)
by gaerzi
Thu Feb 13, 2020 11:36 pm
Forum: General Forum
Topic: Fleet bases underwhelming?
Replies: 23
Views: 61477

Re: Fleet bases underwhelming?

Master of Orion has a fleet command point system. Each orbital base you have bring you some command points. Higher base tiers give you more points, but you can also upgrade a lower tier into a higher tier. If your fleet exceeds your command point total (either because you built more ships, or becaus...
by gaerzi
Mon Jan 20, 2020 3:05 pm
Forum: General Forum
Topic: Terraforming
Replies: 48
Views: 100645

Re: Terraforming

Just a little mention if some of the existing population would end up in an overpopulated situation. No need to list which populations or how many, just that it would cause problems.
by gaerzi
Fri Jan 17, 2020 2:41 pm
Forum: General Forum
Topic: Terraforming
Replies: 48
Views: 100645

Re: Terraforming

Hopefully the new terraforming system will have more techs behind it, some of which will be available in the early game. Like, to take the example from that screenshot Arioch posted, showing four stages for arid->garden transformation and three stages for arid->hive transformation, perhaps the first...

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