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by nweismuller
Fri May 27, 2022 3:29 pm
Forum: General Forum
Topic: New DLC
Replies: 239
Views: 691864

Re: New DLC

My peaceful seahorse utopia is ready for more terraforming, itself.
by nweismuller
Mon Apr 25, 2022 2:37 pm
Forum: General Forum
Topic: First research goals
Replies: 11
Views: 23858

Re: First research goals

So unless you only plan to build 1 lab on your existing scout ship, which hardly seems worth the research points, there isn't an easy way to get enough scout labs for this tech to matter. For what it's worth, getting one lab on my existing scout ship means I get my next tech the same turn I otherwi...
by nweismuller
Sun Apr 24, 2022 1:08 pm
Forum: General Forum
Topic: First research goals
Replies: 11
Views: 23858

Re: First research goals

As the Phidi, I generally prioritise first xenology (taking advantage of xenology to immediately get 2 extra research points a turn on my current scout) then artificial organisms. Following that, I may or may not get alien psychology before going to containment fields, mass drivers, and close-in wea...
by nweismuller
Thu Apr 07, 2022 8:53 pm
Forum: General Forum
Topic: Stars in Shadow updater timing out on connecting to server
Replies: 3
Views: 14543

Stars in Shadow updater timing out on connecting to server

The Stars in Shadow standalone updater appears to be having trouble connecting to the server to let me launch from it now, with no other apparent network problems on my end. updater modtime: 2020-12-13 18:19:26.966 running on 2022-04-07 17:19:33.715 loading update options:, ok, nil, true updater\con...
by nweismuller
Fri Feb 18, 2022 2:25 am
Forum: General Forum
Topic: New DLC
Replies: 239
Views: 691864

Re: New DLC

Continuing to hold out hope for some news soon. The dry spell has been dismaying, but I'm still checking back here periodically. Hope all is well with Arioch and Sven!
by nweismuller
Thu Nov 11, 2021 2:57 am
Forum: General Forum
Topic: New DLC
Replies: 239
Views: 691864

Re: New DLC

Ashbery76 wrote:Playing this game again and dam I want more stuff.Still great.


It really is. Right up there for my recent space strategy games.
by nweismuller
Sun Sep 05, 2021 12:36 am
Forum: General Forum
Topic: New DLC
Replies: 239
Views: 691864

Re: New DLC

It is very cool, and the lensing effect around the rear spike is really suggestive about the mechanism of its propulsion. Here's hoping you and Sven get more chances to continue working sometime soon!
by nweismuller
Thu Sep 02, 2021 12:37 am
Forum: General Forum
Topic: New DLC
Replies: 239
Views: 691864

Re: New DLC

Here's hoping development has been continuing well! It can be hard to wait in the absence of news sometimes, but I'm always looking forward to seeing further updates to Stars in Shadow. Which remains one of my most-played games.
by nweismuller
Fri Aug 06, 2021 1:37 pm
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 1247
Views: 1913016

Re: Suggest - Features and Improvements

I've been fairly unsatisfied with high-fertility hiveworlds, and find the heavy agricultural infrastructure on Ashdar Prime perplexing as games go. Would it be lore-appropriate if the Ashdar Imperial start were shifted so that they have a low-fertility hiveworld with no farms and an agricultural col...
by nweismuller
Sat Jun 26, 2021 1:42 am
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 1247
Views: 1913016

Re: Suggest - Features and Improvements

I propose that Viscids are created as Sterile, as per discussion in the bug report thread. Their current implementation encourages a great deal of artificial, 'gamey' behavior and further doesn't make all that much sense. (Sure, you're not able to wipe them out, but it staggers imagination that the...
by nweismuller
Thu Jun 24, 2021 2:12 pm
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 1247
Views: 1913016

Re: Suggest - Features and Improvements

I propose that Viscids are created as Sterile, as per discussion in the bug report thread. Their current implementation encourages a great deal of artificial, 'gamey' behavior and further doesn't make all that much sense. (Sure, you're not able to wipe them out, but it staggers imagination that they...
by nweismuller
Thu Jun 17, 2021 3:25 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1843
Views: 2715583

Re: Report - Current Bugs and Issues

Viscid currently benefit from Cloning and Longevity technologies. This obviously makes no sense. Perhaps we are unable to successfully exterminate the Viscid, but nobody would be offering them cutting edge medical care. (Leaving aside, for the moment, how incredibly irritating the current model for ...
by nweismuller
Thu May 27, 2021 7:10 pm
Forum: General Forum
Topic: New DLC
Replies: 239
Views: 691864

Re: New DLC

Have been continuing to check in periodically, am hoping work is continuing well. Haven't been playing SiS much recently, just because I'm waiting for future updates at the moment. Here's hoping that our patience will be rewarded with more news sometime soon. :)
by nweismuller
Tue May 18, 2021 5:01 am
Forum: Testing
Topic: Testing Economic Balance Changes
Replies: 268
Views: 490986

Re: Testing Economic Balance Changes

I suspect I'm also pretty far from SgtArmyGuy's playstyle. Been a while since I've uploaded one of my games (partly because I've been waiting for the next major update before I play much) but I've made quite a few reports in my day, and I suspect Sven has seen how my games tend to turn out. I try to...
by nweismuller
Wed Apr 28, 2021 4:42 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1843
Views: 2715583

Re: Report - Current Bugs and Issues

PrivateHudson wrote:
nweismuller wrote:Have they been observed to do so?

Yes.


Then that's a bug to report. Looks like the Pell Pacifist trait isn't stopping them from participating as militia.

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