Uploaded "Game_3114" Issue: All of enemy fleet vanishes. The Ashdar fleet was pretty formidable and caused a lot of back and forth. Then around 1502-3 the entire fleet vanished. The Yoral with their tiny fleets attacked and so do I but encountered zero ships from the Ashdar. I get the feel...
So after my life has been tossed a huge horrid time I had had a moment to look at SIS and FINALLY saw what I have been hoping for, for well since the game came out! It's perfect guys. Nothing overt, nothing intrusive, its simple and pulls from the existing ship class types I make. One question there...
Planets galore: When you start getting more than 10 planets, going to each one to select or check, or cancel can take a a while. Possible Solution: On the same list of planets on the left, have a Quick Purchase option and or a clickable popup window with smaller icons to select the same task as you ...
Nooooo leave my rail guns alone! They are the only weapon I care about! Like in Masters of Orion 2, you can use Autofire Armor piercing Mass drives for 80% of the game. Maybe just make their firing arc like 15 or 10 Degrees or something. Regardless of their power, when you have a large map and up ag...
I won on brutal with the Germak on a small and normal map. The 1st time around I ran the universe into a stalemate, having only 3 other factions alive and me being super friendly with them all The 2nd was a lot more fun. I got the upper hand pretty quick and expanded in a small universe pretty fast....
I couldn't transport or move any of them off the planet and my resources were so stretched thin, I was waiting for some temporary research option to "train" them into some usable population. Nope, they bread like tribbles and were just about as useful.
Possible problem : No bonus from two space stations with Construction modules on them. Uploaded "Game_1606" Construction modules don't provide bonuses; they are a requirement for building larger classes of ships (you need one for cruiser-class ships or colony ships, and a second for capit...
If I'm spelling it right, just consume space on a planet and food. There is no way to remove them from a planet. Is there any way to kill/convert them?
Point defense will be less effective against bombers than missiles; a point defense "hit" on a bomber will have a chance to make the bomber miss its attack and waste the ordnance. This should result in a fairly similar amount of damage per bombing run, but more bombers will survive to ret...