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by Captainspire
Sun Feb 12, 2017 3:16 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1843
Views: 2718665

Re: Report - Current Bugs and Issues

Uploaded "Game_3114" Issue: All of enemy fleet vanishes. The Ashdar fleet was pretty formidable and caused a lot of back and forth. Then around 1502-3 the entire fleet vanished. The Yoral with their tiny fleets attacked and so do I but encountered zero ships from the Ashdar. I get the feel...
by Captainspire
Tue Feb 07, 2017 1:19 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1843
Views: 2718665

Re: Report - Current Bugs and Issues

Uploaded "game_2963"

I'm OK with the hardest level, but the raiders building a dreadnought with no infrastructure?

Perhaps the ship was already in progress and never left its queue ?

**edit**
wow they are kicking those Dreadnoughts out every 5-6 turns with nothing in orbit.
by Captainspire
Wed Feb 01, 2017 4:31 pm
Forum: General Forum
Topic: YES! The Refit quick fix is better than I had hoped!
Replies: 3
Views: 9434

YES! The Refit quick fix is better than I had hoped!

So after my life has been tossed a huge horrid time I had had a moment to look at SIS and FINALLY saw what I have been hoping for, for well since the game came out! It's perfect guys. Nothing overt, nothing intrusive, its simple and pulls from the existing ship class types I make. One question there...
by Captainspire
Wed Feb 01, 2017 4:20 pm
Forum: General Forum
Topic: Who are mercenaries loyal to?
Replies: 5
Views: 9346

Re: Who are mercenaries loyal to?

to who can pay them the most in the end.
by Captainspire
Fri Dec 16, 2016 4:25 pm
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 1247
Views: 1915501

Re: Suggest - Features and Improvements

Planets galore: When you start getting more than 10 planets, going to each one to select or check, or cancel can take a a while. Possible Solution: On the same list of planets on the left, have a Quick Purchase option and or a clickable popup window with smaller icons to select the same task as you ...
by Captainspire
Sat Dec 10, 2016 10:59 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1843
Views: 2718665

Re: Report - Current Bugs and Issues

Sorry I think I sent the report 3 times Game_1620. Similar issues continue. Different files.
by Captainspire
Fri Dec 09, 2016 2:53 pm
Forum: General Forum
Topic: Absurd combos?
Replies: 7
Views: 14315

Re: Absurd combos?

Nooooo leave my rail guns alone! They are the only weapon I care about! Like in Masters of Orion 2, you can use Autofire Armor piercing Mass drives for 80% of the game. Maybe just make their firing arc like 15 or 10 Degrees or something. Regardless of their power, when you have a large map and up ag...
by Captainspire
Fri Dec 09, 2016 4:08 am
Forum: Testing
Topic: It was a brutal journey
Replies: 2
Views: 5758

It was a brutal journey

I won on brutal with the Germak on a small and normal map. The 1st time around I ran the universe into a stalemate, having only 3 other factions alive and me being super friendly with them all The 2nd was a lot more fun. I got the upper hand pretty quick and expanded in a small universe pretty fast....
by Captainspire
Fri Dec 09, 2016 3:54 am
Forum: Testing
Topic: Viscoids
Replies: 7
Views: 12359

Re: Viscoids

I couldn't transport or move any of them off the planet and my resources were so stretched thin, I was waiting for some temporary research option to "train" them into some usable population. Nope, they bread like tribbles and were just about as useful.
by Captainspire
Wed Dec 07, 2016 3:26 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1843
Views: 2718665

Re: Report - Current Bugs and Issues

Possible problem : No bonus from two space stations with Construction modules on them. Uploaded "Game_1606" Construction modules don't provide bonuses; they are a requirement for building larger classes of ships (you need one for cruiser-class ships or colony ships, and a second for capit...
by Captainspire
Wed Dec 07, 2016 1:33 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1843
Views: 2718665

Re: Report - Current Bugs and Issues

Possible problem: No bonus from two space stations with Construction modules on them.

Uploaded "Game_1606"
by Captainspire
Mon Dec 05, 2016 8:51 pm
Forum: Testing
Topic: Viscoids
Replies: 7
Views: 12359

Viscoids

If I'm spelling it right, just consume space on a planet and food. There is no way to remove them from a planet. Is there any way to kill/convert them?
by Captainspire
Wed Nov 30, 2016 6:00 am
Forum: Testing
Topic: Wow
Replies: 0
Views: 7221

Wow

Image

Now I know where those performance issues come in when you got 100+ planets.

This is a universe with just 50 planets!
by Captainspire
Wed Nov 30, 2016 3:48 am
Forum: Testing
Topic: Carriers possible balance issues
Replies: 12
Views: 16564

Re: Carriers possible balance issues

Point defense will be less effective against bombers than missiles; a point defense "hit" on a bomber will have a chance to make the bomber miss its attack and waste the ordnance. This should result in a fairly similar amount of damage per bombing run, but more bombers will survive to ret...
by Captainspire
Wed Nov 30, 2016 3:38 am
Forum: General Forum
Topic: Thesis on why Germak suck
Replies: 15
Views: 26615

Re: Thesis on why Germak suck

I haven't lost a game yet when playing the Germak.

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