bjg wrote:It might make sense to give Nuclear Missiles as one of starting techs. Could help avoiding some problems, and just logical (they have spaceships, but not basic missiles).
bjg wrote:Speaking of missiles - it would be logical to make (some) missiles SP. If early shields are ineffective against kinetics they should be ineffective against (some) missiles too.
SirDamnALot wrote:Generally speaking? Do you still plan to release somewhere in 2016?