Search found 235 matches

Go to advanced search

by mharmless
Mon May 09, 2016 6:27 am
Forum: Testing
Topic: Video of me playing the current beta for 30 minutes
Replies: 3
Views: 7829

Re: Video of me playing the current beta for 30 minutes

Thanks for the feedback; final push to make me bite the bullet on a real microphone. Settled on and ordered this one. I'll delete and rerecord after it gets here.
by mharmless
Fri May 06, 2016 1:27 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1843
Views: 2716430

Re: Report - Current Bugs and Issues

Build r15431 Disco ball suns continue on Media PC. Probably already know but throwing it out again anyway. Specs Win 8.1 x64, AMD A10-6800K APU, 8gb. Both binaries. What's the date stamp on your current AMD drivers? Afaik, all the other AMD machines in the beta have had the suns start rendering...
by mharmless
Fri May 06, 2016 12:52 am
Forum: Testing
Topic: Video of me playing the current beta for 30 minutes
Replies: 3
Views: 7829

Video of me playing the current beta for 30 minutes

Youtube link. Couple of bugs while playing. Hopefully the audio sounds better this time.
by mharmless
Fri May 06, 2016 12:41 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1843
Views: 2716430

Re: Report - Current Bugs and Issues

Screen flickers to black and back when first creating a new galaxy after launching the game[/b] Would you try testing for this issue on the current 'dev' build (r15437)? There's a similar-ish bug that's been manifesting on Arioch's machine, and I've recently pushed some changes to 'dev' aimed at fi...
by mharmless
Thu May 05, 2016 11:58 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1843
Views: 2716430

Re: Report - Current Bugs and Issues

Build r15431 Disco ball suns continue on Media PC. Probably already know but throwing it out again anyway. Specs Win 8.1 x64, AMD A10-6800K APU, 8gb. Both binaries. What's the date stamp on your current AMD drivers? Afaik, all the other AMD machines in the beta have had the suns start rendering...
by mharmless
Thu May 05, 2016 11:57 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1843
Views: 2716430

Re: Report - Current Bugs and Issues

Build r15431 Screen flickers to black and back when first creating a new galaxy after launching the game Behavior does not happen again once it has happened. New maps will only cause the behavior the first time after launching from desktop. Video here. Video is of my primary gaming rig (Win 10 x64,...
by mharmless
Tue Apr 26, 2016 12:40 am
Forum: General Forum
Topic: Stars in Shadow signs with Iceberg Interactive
Replies: 9
Views: 21333

Re: Stars in Shadow signs with Iceberg Interactive

This is excellent news, glad to hear it! One thing that pops up now and then on the 4xgaming subreddit is how Star Ruler 2 doesn't get the attention it deserves. It seems to mostly boil down to not having a publisher. I was afraid that the same thing would happen here, because you guys have an excel...
by mharmless
Wed Mar 23, 2016 3:06 am
Forum: Testing
Topic: Screw Markets, I am the East-India Trading Company
Replies: 10
Views: 11683

Re: Screw Markets, I am the East-India Trading Company

SirDamnALot wrote:And I know it's weird, but I am more inclined to liberate a human slave population than e.g. an ashdar one.


Liberate... yes... all those Ashdar are working my mines willingly, and for a living wage...
by mharmless
Tue Mar 22, 2016 7:33 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1843
Views: 2716430

Re: Report - Current Bugs and Issues

I don't think captured ground units should be destroyed. These are tanks or even giant robots - there is no real difference between reusing them or ships, - just reprogram and/or put your people in. However, requiring a "repair" might make sense. From my perspective, the troop's main cost...
by mharmless
Mon Mar 21, 2016 5:40 pm
Forum: Testing
Topic: Video Card Bugs
Replies: 74
Views: 345250

Re: Video Card Bugs

I just realized that the white-triangle-flickering on the production selection screen that I previously saw did not manifest at all during that 2.5 hours of recording. So looks like that is maybe squished.
by mharmless
Mon Mar 21, 2016 12:22 am
Forum: Testing
Topic: Uploaded 2.5 hours of SiS to youtube
Replies: 5
Views: 7549

Re: Uploaded 2.5 hours of SiS to youtube

You can band select, click and drag. Also shift-click on the ones you want. If you are the attacker, you can add and remove ships from the attacking force before the fight by clicking them to toggle the highlight.

Either of those what you meant?
by mharmless
Sun Mar 20, 2016 11:31 pm
Forum: Testing
Topic: Uploaded 2.5 hours of SiS to youtube
Replies: 5
Views: 7549

Uploaded 2.5 hours of SiS to youtube

https://www.youtube.com/watch?v=IKKQ9I-dF-0

Posting it here first. Also apparently I need a better mic.
by mharmless
Sun Mar 20, 2016 10:51 pm
Forum: Testing
Topic: Planetary defense missiles feel inadequate
Replies: 1
Views: 4253

Planetary defense missiles feel inadequate

While recording myself playing, I realized that I was just kinda rolling through planetary defenses without very many ships at all. Bunch up, shoot down the three waves of missiles, and move in for the kill with basic lasers. MoO1 handled this sort of thing with an infinite supply for missile shots ...
by mharmless
Sun Mar 20, 2016 10:38 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1843
Views: 2716430

Re: Report - Current Bugs and Issues

Bug r15018 Crew can be passed forward multiple times during tactical combat. I find myself building bridges of ships to funnel crew forward onto the ships doing the invasion. It just seems weird every time I pass troops forward through multiple ships. This isn't really a bug, its just weird. The fi...
by mharmless
Sun Mar 20, 2016 10:34 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1843
Views: 2716430

Re: Report - Current Bugs and Issues

Build r15018 Can capture ground units intact inside their transport ships. Maybe not really a bug, but it sure feels weird to intercept a troopship over the Haduir homeworld and then turn around and use the troops to invade them. The first two alternatives that pop into my head are that the transpo...

Go to advanced search

cron