Search found 236 matches

by mharmless
Mon Aug 22, 2016 8:02 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1845
Views: 3965826

Re: Report - Current Bugs and Issues


What screen resolution are you running at? That only happens on very small window sizes.
Normal 1920x1080 but I play in windowed mode, the window is nearly covering the whole screen:

Are you running windows 10? Are you using the user interface scaling options?

I noticed recently that when I ...
by mharmless
Tue Aug 16, 2016 3:22 am
Forum: Testing
Topic: Re: Research Switching Mechanics
Replies: 24
Views: 35194

Re: Report - Current Bugs and Issues

My view is that it is a terrible thing and ripe for abuse. In addition to being implausible (how does the research spent on Mass Drivers suddenly unlock Bionomics?)

Similar to production, science spent on a technology should be tied to that technology, and not magically transferable to whatever ...
by mharmless
Sun Aug 14, 2016 4:27 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1845
Views: 3965826

Re: Report - Current Bugs and Issues

Wanted to bump this one; took awhile to figure out why sometimes my input was being ignored.

The ship information panel is not properly dismissed when sending a trader to the trade pool
Build r16451

Uploaded an example as game_1174.

In the example game:
1) Select the freighter at Menkib, and ...
by mharmless
Fri Aug 12, 2016 7:01 am
Forum: Testing
Topic: Video Card Bugs
Replies: 74
Views: 1107792

Re: Video Card Bugs

I just realized that the white-triangle-flickering on the production selection screen that I previously saw did not manifest at all during that 2.5 hours of recording. So looks like that is maybe squished.

Interesting. There's a small chance that the changes I made in response to SirDamnALot's ...
by mharmless
Fri Aug 12, 2016 2:04 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1845
Views: 3965826

Re: Report - Current Bugs and Issues

The ship information panel is not properly dismissed when sending a trader to the trade pool
Build r16451

Uploaded an example as game_1174.

In the example game:
1) Select the freighter at Menkib, and see the ship information panel appear at the bottom.
2) Adjust the map view by clicking on it ...
by mharmless
Thu Aug 11, 2016 9:28 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1845
Views: 3965826

Re: Report - Current Bugs and Issues

Defense slot restrictions/counting is done in the queue and in the primary build slot, but not both.
Build r16451

If you have one planetary defense slot, with none built, you can select planetary defense as your primary build item and will be prevented from adding any to your queue. If your ...
by mharmless
Thu Aug 11, 2016 9:04 pm
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 1250
Views: 3486075

Re: Suggest - Features and Improvements

Really like the Human Refugee integration idea. I know morale isn't implemented yet, but they integrated rather rapidly. The final integration was some 30k colonists that had grown while the parent 2 million were integrating over a few turns. It might be interesting if the refuges integrated at sub ...
by mharmless
Thu Aug 11, 2016 8:51 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1845
Views: 3965826

Re: Report - Current Bugs and Issues

Human Refugees do not produce any food.
Build r16451

The text for human refugees indicates they are a poor source of taxes and have little time for science. The production output is the standard human 2. Food is also zero, deviating from human norm of 0.5, with no mention in the descriptive text ...
by mharmless
Thu Aug 11, 2016 4:04 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1845
Views: 3965826

Re: Report - Current Bugs and Issues

Orbiting planets in galaxy map are not coloring in with ownership
Build r16451

Went back and looked at some old screenshots to confirm they used to. None of them are so far in this outing. Hadar here has the second planet colonized and as you can see in the shot the second planetary orbit dot did ...
by mharmless
Thu Aug 11, 2016 3:55 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1845
Views: 3965826

Re: Report - Current Bugs and Issues

Alt+255 does not seem to be trapped for in planet names
Build r16451

Tried entering everything unusual I could think of into the planet rename field to cause problems, and everything seems to be trapped for and handled except for alt+255, which produces the hollow square. Most items do not ...
by mharmless
Thu Aug 11, 2016 3:33 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1845
Views: 3965826

Re: Report - Current Bugs and Issues

Science output breakdown tool tip does not include yield from the racial scientist.
Build r16451


As in the screenshot; my yield is 10 but the breakdown doesn't show that +5 is coming from the scientist.
Research summary does not include yeild from racial scientist.png
Research summary does not include yeild from racial scientist.png (31.54 KiB) Viewed 22304 times
by mharmless
Thu Aug 11, 2016 3:25 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1845
Views: 3965826

Re: Report - Current Bugs and Issues

Research screen; turns remaining estimate extends beyond UI element
Build r16451

Research text out of bounds.png
Research text out of bounds.png (110.45 KiB) Viewed 22304 times
by mharmless
Thu Aug 11, 2016 3:19 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1845
Views: 3965826

Re: Report - Current Bugs and Issues

Possible off-by-one error when deciding how many players are allowed for a given number of stars?
Build r16451

Small galaxy;
10 stars - 2 players
13 stars - 3 players
17 stars - 4 players
21 stars - 5 players
25 stars - 6 players
29 stars - 7 players
33 stars - 8 players
37 stars - 9 players
40 ...
by mharmless
Thu Aug 11, 2016 3:08 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1845
Views: 3965826

Re: Report - Current Bugs and Issues

Gremak Empire descriptive text is too long and ends up wrapping outside of the highlighted area.
Build r16451

The text ends up appearing across four lines instead of three, resulting in 'dinner' sticking down into the Orthin's area, and not being included in the highlighted area. This is at ...
by mharmless
Thu Aug 11, 2016 3:02 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1845
Views: 3965826

Re: Report - Current Bugs and Issues

Upwards of seven second delay when cycling through race choices the first time after a new installation.
Build r16451

Fresh install, clicking New Game takes upwards of seven seconds to open, and once open each race will also take such a long delay to select. Once viewed, a race's panel will open ...