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by PrivateHudson
Tue Mar 12, 2019 4:24 am
Forum: General Forum
Topic: So what is the counter to carriers and/or metric tonnes of missiles?
Replies: 21
Views: 3599

Re: So what is the counter to carriers and/or metric tonnes of missiles?

Arioch, thank you very much. One day this great game will have a wiki, where all bits and pieces of the forum wisdom could be dumped.
by PrivateHudson
Mon Mar 11, 2019 11:49 am
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 957
Views: 307767

Re: Another bunch of suggestions from a neophyte

Currently asteroid constructs see not much use. Maybe replace some tiny planets by asteroid belts at map generation, and allow asteroid construction at any colony in a system with asteroid belt?
by PrivateHudson
Mon Mar 11, 2019 11:42 am
Forum: General Forum
Topic: So what is the counter to carriers and/or metric tonnes of missiles?
Replies: 21
Views: 3599

Re: So what is the counter to carriers and/or metric tonnes of missiles?

What determines missile/torpedo/fighter survivability under PD fire? Are torps more durable than missiles? Are more advanced missiles/fighters tougher? Does current armor tech influence? Are there any racial or situational boni for missile/torps/fighters nimblety? If you know some more or less detai...
by PrivateHudson
Tue Feb 12, 2019 11:35 am
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 957
Views: 307767

Re: Another bunch of suggestions from a neophyte

I am not sure turns left on a build is really a thing that can be done, as construction is not an upfront cost but cost over time, so you run into issues like metal shortage that can hamstring production. Of course I mean turns as calculated in current conditions - metal shortage/abundance as of th...
by PrivateHudson
Tue Feb 12, 2019 9:33 am
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 957
Views: 307767

Another bunch of suggestions from a neophyte

Being a huge fan of MoO 2, I stumbled upon SiS recently and bought it instantly. Now, having played some hours, I dare to bring forward a few suggestions. Sorry if some already were proposed, as it's impossible to read all these threads. - I miss "turns left" number on productions in colon...
by PrivateHudson
Tue Feb 12, 2019 8:12 am
Forum: General Forum
Topic: Kudos to the Developers
Replies: 3
Views: 1279

Re: Kudos to the Developers

Stumbled upon SiS recently, and after a few hours of play I'll sign under each OP's word. Except for my start line is MoO 2. Looks like the proper heir to the throne is here, finally! Unbelievable work for 2-men team.

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