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by Dragar
Wed Apr 25, 2018 11:43 am
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 874
Views: 264570

Re: Suggest - Features and Improvements

When hovering my mouse over a planet in the list overview, could the system it occupies be highlighted somehow on the galaxy map (even just having a glowy aura)?
by Dragar
Wed Apr 25, 2018 9:12 am
Forum: General Forum
Topic: Boarding Mechanic
Replies: 28
Views: 6728

Re: Boarding Mechanic

As a little feedback, I've been exploring Gremak strategies lately. Slavery seems difficult to use without upsetting many non-Gremak populations in your empire, but I think I just need to be more aggressive about making Mauraders to keep the peace, and 'using up' slaves when I have too many. Horrifi...
by Dragar
Mon Apr 23, 2018 2:33 pm
Forum: Testing
Topic: The Current Trade Model
Replies: 6
Views: 2134

Re: The Current Trade Model

Real world reference: trade between two countries is roughly proportional to the economy of the two, divided by the distance between them.
by Dragar
Mon Apr 23, 2018 12:13 pm
Forum: General Forum
Topic: Small ships vs Big ships - They havent got a chance
Replies: 15
Views: 3199

Re: Small ships vs Big ships - They havent got a chance

fonzosh wrote:The only thing I have a problem with is those bloody that explodes into multiple warheads :D


Yeah, the Tinker Vindicator warheads seem quite strong.
by Dragar
Mon Apr 23, 2018 11:25 am
Forum: General Forum
Topic: Small ships vs Big ships - They havent got a chance
Replies: 15
Views: 3199

Re: Small ships vs Big ships - They havent got a chance

I'll certainly give your suggestion about interceptors a chance. Their range helps the focus firing issues - but I still maintain that the ability to focus fire across a whole fleet grants a serious advantage to missiles.
by Dragar
Mon Apr 23, 2018 10:46 am
Forum: General Forum
Topic: Small ships vs Big ships - They havent got a chance
Replies: 15
Views: 3199

Re: Small ships vs Big ships - They havent got a chance

Missiles have two huge advantages in large battles: a) Unlimited range (allowing a whole fleet to focus fire on one target). b) Their counter (point defense) is localised, while the number of missiles is global. That makes direct fire weapons fairly useless compared to massive amounts of missiles, a...
by Dragar
Thu Mar 29, 2018 10:09 pm
Forum: General Forum
Topic: Question on hardpoints
Replies: 5
Views: 1284

Re: Question on hardpoints

It would be really useful to be able to see arcs in combat on the list of weapons. Even if it's just abbreviated ("Turret" or "Tr", vs "Forward" or "Fwd").
by Dragar
Wed Mar 28, 2018 1:51 pm
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 874
Views: 264570

Re: Suggest - Features and Improvements

Would it make sense/be feasible to display contested systems in a way so that they are clearly visible from the highest zoom level? It is probably not feasible to display this with all the colors of other contestants (as it would involve up to 3 additional colors), but utilizing only the main owner...

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