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by zolobolo
Tue Mar 31, 2020 3:49 pm
Forum: Testing
Topic: 4k Resolution
Replies: 14
Views: 2690

Re: 4k Resolution

The decreased distance between the two buttons is more pronounced here:
Hail.png
Hail.png (366.74 KiB) Viewed 2645 times
by zolobolo
Tue Mar 31, 2020 3:08 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1690
Views: 717388

Re: Report - Current Bugs and Issues

Tinker Forge module does not replenish ammunition when assigned to Starbase Reported some time ago that ammo is not generated after having assimilated the tech as another race but the issue seems more generic: If the Tinker Forge is applied within the ship designer by the player (and not being art o...
by zolobolo
Tue Mar 31, 2020 1:42 pm
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 1051
Views: 432876

Re: Suggest - Features and Improvements

Propose for Science Stations to scale up their benefit with the hull size like other systems do (ammo, marines) This would make this module viable even for medium sized ships: Most system options have difficulty keeping up with shields when it comes to usefullness but this would at least make scienc...
by zolobolo
Tue Mar 31, 2020 1:10 pm
Forum: General Forum
Topic: DLC 3 and 4, from the Suggestions thread...
Replies: 42
Views: 8109

Re: DLC 3 and 4, from the Suggestions thread...

Do you think Deaths Hands will get their own ground troop type (e.g.: cyborg pirate raiders)?

The introduction of the Gardeners might be a good opportunity to diversify ground troops and make them more faction specific as these creatures do not seem like ones suited to use tanks
by zolobolo
Tue Mar 31, 2020 12:09 pm
Forum: Testing
Topic: 4k Resolution
Replies: 14
Views: 2690

Re: 4k Resolution

Nuclear torpedo tail end is visible on the top of Tinker Heavy Cruiser Hull:
Torpedo.png
Torpedo.png (476.75 KiB) Viewed 2650 times


Not sure if it is related to 4k - maybe just never mounted them on this hull before...

Incidentally though: they seem to punch through right at the point wher the above lines were visible in the previous case
by zolobolo
Mon Mar 30, 2020 7:29 pm
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 1051
Views: 432876

Re: Suggest - Features and Improvements

Boarding Modules are a very effective offensive weapon but the AI cannot currently make use of them due to the fact that its usage requires targeting decision before movement and hence they are also not utilized (correctly) Since it has been established during AI modding that alterations to the move...
by zolobolo
Mon Mar 30, 2020 9:31 am
Forum: General Forum
Topic: DLC 3 and 4, from the Suggestions thread...
Replies: 42
Views: 8109

Re: DLC 3 and 4, from the Suggestions thread...

I'd like to make the Death's Hand more active and nomadic, and restore the ability to interact with them. I'd like to make the Marauders seem more functional, making sure they have markets for their slaves (adding independent Gremak "manor" worlds if there is no nearby Gremak major factio...
by zolobolo
Sun Mar 29, 2020 8:02 pm
Forum: General Forum
Topic: DLC 3 and 4, from the Suggestions thread...
Replies: 42
Views: 8109

Re: DLC 3 and 4, from the Suggestions thread...

I would like to do a revamp of the way the various raiders work in DLC2, but we'll see where it fits. Juhu! :) Maybe rewamp raiding fucntion to ignore ground forces and have Marauders only raid and not bobmard and destroy buildings while Pirates being out to capture combat and trade ships and ocass...
by zolobolo
Sun Mar 29, 2020 6:27 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1690
Views: 717388

Re: Report - Current Bugs and Issues

There is no relationship penalty from an ally who is stronger then the player but the player did not vote on them during council vote (abstained instead)

It was mentioned in the change log some time ago that such a penlty has been introduced
by zolobolo
Sun Mar 29, 2020 3:35 pm
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 1051
Views: 432876

Re: Suggest - Features and Improvements

Idea: The insignia of the various factions could be cobined to look intesting and represent an alliance in the map or in diplomacy: Alliance Logo.png Does not seem to be an issue with 2 memebers (though some scaling of one party is usually needed to fit the broken lines of the other insignia nicely)...
by zolobolo
Sun Mar 29, 2020 11:07 am
Forum: General Forum
Topic: DLC 3 and 4, from the Suggestions thread...
Replies: 42
Views: 8109

Re: DLC 3 and 4, from the Suggestions thread...

Any plan to bring back Harpy and Pirate raids with one of the DLCs or via update? I think they were basically removed during balancing of economy and AI difficulty and though agree that they hindered the AI a lot, if integrated with story and game mehanics they could work. e.g.: pirate raids being a...
by zolobolo
Sun Mar 29, 2020 10:56 am
Forum: Testing
Topic: 4k Resolution
Replies: 14
Views: 2690

Re: 4k Resolution

One minor thing I noticed on ship designs was on the Tinker Heavy Cruiser: there appear to be bracket outlines marked around the mount points of the ship: Brackets.png I would assume these mark the plasement of the weapon image but are usually overlapped bythe ship hull itself - just in this case th...
by zolobolo
Sun Mar 29, 2020 10:19 am
Forum: Testing
Topic: 4k Resolution
Replies: 14
Views: 2690

Re: 4k Resolution

Thats all actually: all other elements (menus in Galaxy Map, Planet production) are scaled up nicely You could make use of the space available a bit better by fitting in another column of ships in designer or improvements in planet production screen but the image and text qualities are that good tha...
by zolobolo
Sun Mar 29, 2020 10:15 am
Forum: Testing
Topic: 4k Resolution
Replies: 14
Views: 2690

Re: 4k Resolution

Within Tactical Battles, the only elements not scaling up correctly seem to be the "Interception Warning messages"

See below again with reference text from Firefox (100% zoom level) and other elements of the UI/map:
Interception Warning.png
Interception Warning.png (1.96 MiB) Viewed 2661 times
by zolobolo
Sun Mar 29, 2020 10:10 am
Forum: Testing
Topic: 4k Resolution
Replies: 14
Views: 2690

Re: 4k Resolution

gaerzi wrote:Or you could get a bigger desk and make yourself a three-monitor setup! :lol:

For that I would need to get a bigger flat first ;)

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