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by zolobolo
Sat Dec 10, 2016 8:27 am
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 1051
Views: 432864

Re: Suggest - Features and Improvements

Difference in factions. As a general rule, it is great to have unique factions (since StarCraft at least :)). The existing ones are quite nice already, but here are a few suggestions: I think there is a lot that can be done with this system, as it is simple, but has many components that can interact...
by zolobolo
Sat Dec 10, 2016 7:35 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1690
Views: 717378

Re: Report - Current Bugs and Issues

1) Would you go into your install directory, and send me a copy of the file Stars in Shadow/logs/errors.txt? If there was a file-write error, this file should have a record of it. 2) Would you tell me what security software you're currently running? And do you know if your windows account is marked...
by zolobolo
Fri Dec 09, 2016 9:20 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1690
Views: 717378

Re: Report - Current Bugs and Issues

Could you upload that game? Would make it easier to replicate. Sorry, both the error log, both the game save upload has failed. I have a steam version but it might be something with my virus scanner I could play around a bit with its settings but wouldn't really want to Here is the save, if you wou...
by zolobolo
Fri Dec 09, 2016 6:55 pm
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 1051
Views: 432864

Re: Suggest - Features and Improvements

Arioch wrote:I believe we had a fix for this behavior at one point, but it may have become un-fixed.

Its still in the current version it seems
by zolobolo
Fri Dec 09, 2016 6:53 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1690
Views: 717378

Re: Report - Current Bugs and Issues

Error pupop when selecting a merchant ship: Heavy Destroyer from Orthin See pic: https://www.dropbox.com/s/bqscmmgwh9ltpf9/Error_in_image_callback.gif?dl=0 The fleet selected contains two ships from two different merc party. If segregated, only the Orthin one gives error when selected. It also has t...
by zolobolo
Sun Dec 04, 2016 7:11 pm
Forum: Testing
Topic: Looking at science leaders
Replies: 8
Views: 4404

Re: Looking at science leaders

Sounds awesome, and hope you will be able to implement it - you already have a solid game though Looking forward to anything else you guys have cooked up, more races would surely make the larger galaxies more exiting The thing I really love in your work (besides the tactical combat and art of course...
by zolobolo
Sun Dec 04, 2016 12:30 pm
Forum: Testing
Topic: Looking at science leaders
Replies: 8
Views: 4404

Re: Looking at science leaders

I am pretty sure that this is right now a placeholder for recruitable leader system. Has there been any indication that this game will have a leader system? It would be interesting to have leader characters from the comic the art and universe is based upon (The art is sort of available and there is...
by zolobolo
Sun Dec 04, 2016 10:30 am
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 1051
Views: 432864

Re: Suggest - Features and Improvements

Suggest updating the sequence of various colonist types displayed in the planet overview window only after the screen has been re-opened Reason: When conducting invasions, a lot of shuffling is going on with tank (and Marauder) units up and down from and to transports. As the list is updated in real...
by zolobolo
Sat Dec 03, 2016 8:58 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1690
Views: 717378

Re: Report - Current Bugs and Issues

Weapon types are not displayed after the bottom console is hidden and a new battle (type: defending) is initiated Save contains the battle in progress: https://www.dropbox.com/s/4in2n8q36n879vx/Gremak%20Second.rar?dl=0 When the save is loaded, the weapons are displayed again. They will only disappea...
by zolobolo
Sat Dec 03, 2016 7:47 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1690
Views: 717378

Re: Report - Current Bugs and Issues

Cannot assimilate minor Marauders as Gremak:
https://www.dropbox.com/s/48bpl03r0jdil8u/Cannot_Assimilate.GIF?dl=0

I could assimilate minors in the previous game before the latest Steam update though as the Orthin and they weren't Marauders, so might be intended
by zolobolo
Sat Dec 03, 2016 7:45 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1690
Views: 717378

Re: Report - Current Bugs and Issues

They probably either assimilated or conquered the Human splinter colony and then built colony ships from there. Colony ships are populated with whatever the largest population on the constructing planet is (assuming it's not Primitive or has some other disqualifying attribute). However, colony ship...
by zolobolo
Sat Dec 03, 2016 12:31 pm
Forum: Testing
Topic: Phidi and the ocean
Replies: 3
Views: 2239

Re: Phidi and the ocean

How about getting rid of the overall planet designation according to a specific Climate Zone it has All planets have several Climate Zone as is. Arid planets have Arid, Steppe or Ocean or something else If there is already a Climate Zone system in place, why not use that as a basis for both habitabi...
by zolobolo
Sat Dec 03, 2016 8:29 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1690
Views: 717378

Re: Report - Current Bugs and Issues

Minor factions (including splinter colonies) are random. Some of the star system names that occur near each major faction are pre-determined, but their contents are not. Yes, but: 1. Minor factions do not expand correct? 2. What are the odds of having 5 (the amount of human only Ashdar colonies in ...
by zolobolo
Sat Dec 03, 2016 7:37 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1690
Views: 717378

Re: Report - Current Bugs and Issues

Ashdar Colonials have at least three colonies (Menkib and Dinkelsen 4 systems) with only Humans on them. The Humans seem to be far away from these colonies so they should not be conquered planets Also caught two colony ships of theirs which might provide an explanation: - One containing Ashdar colon...
by zolobolo
Fri Dec 02, 2016 9:34 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1690
Views: 717378

Re: Report - Current Bugs and Issues

Planets with "Low" fertility level default all races food production to 0 I also haven't seen any planets with "Normal" level yet... Food description does not tell that the planet has psychical trait which nullifies food production, but it is also 0 for Gremak as well as for Thre...

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