https://drive.google.com/open?id=1t6mFX5VkrfWxVqyhf6IVUpiwBoiyVik0
DLCSteamAssets, updates to latest release version. New game likely needed.
https://drive.google.com/open?id=1CIgVPbzSCh2jj17-oam0m6ODX_zIo2zN
DLCSteamRules, updates to latest release version. New game likely needed.
Had alot of ...
Search found 568 matches
- Tue Mar 20, 2018 5:53 pm
- Forum: Modding
- Topic: DLC rebalance mod
- Replies: 80
- Views: 437067
- Mon Mar 19, 2018 5:30 pm
- Forum: Modding
- Topic: DLC rebalance mod
- Replies: 80
- Views: 437067
Re: DLC rebalance mod
You can choose release or dev build on the non steam version.
- Mon Mar 19, 2018 8:37 am
- Forum: Modding
- Topic: DLC rebalance mod
- Replies: 80
- Views: 437067
Re: DLC rebalance mod
https://drive.google.com/open?id=1V51Eg4Q4W3cowgBeMloxHsBtr8pK7n-0
DLCsteamrules
Additional tweaks to weapon damage,
Anti missile range reduced from 21 to 16, but they gain the always hit special
Some tech tree adjustments.
Should work with prior version.
https://drive.google.com/open?id ...
DLCsteamrules
Additional tweaks to weapon damage,
Anti missile range reduced from 21 to 16, but they gain the always hit special
Some tech tree adjustments.
Should work with prior version.
https://drive.google.com/open?id ...
- Fri Mar 16, 2018 3:23 pm
- Forum: General Forum
- Topic: Bug: Railgun, Force Lance, Station graphics
- Replies: 23
- Views: 34560
Re: Bug: Railgun, Force Lance, Station graphics
Sven, tested your code, and force lances do pierce force fields with it used. Haven't checked to see it there are unintended results though.
- Fri Mar 16, 2018 2:44 pm
- Forum: Modding
- Topic: DLC rebalance mod
- Replies: 80
- Views: 437067
Re: DLC rebalance mod
I honestly do not know what is causing this. It works fine with normal turns, but autocombat breaks it. Does it ever happen in combat that is not auto resolved ?
- Tue Mar 13, 2018 6:55 am
- Forum: Modding
- Topic: DLC rebalance mod
- Replies: 80
- Views: 437067
Re: DLC rebalance mod
https://drive.google.com/open?id=1kQ_IDOmM3UF7kf6NqJKKJixsu3tWHEma
DLCSteamAssets folder, some revision that was needed after some issues occurred. Needs a new game to work properly.
https://drive.google.com/open?id=1zHwC4umKNAaT_b4eUGesnyKr-lMsX8OK
DLCSteamRules folder, PD disruptors removed (in ...
DLCSteamAssets folder, some revision that was needed after some issues occurred. Needs a new game to work properly.
https://drive.google.com/open?id=1zHwC4umKNAaT_b4eUGesnyKr-lMsX8OK
DLCSteamRules folder, PD disruptors removed (in ...
- Tue Mar 13, 2018 6:26 am
- Forum: Modding
- Topic: DLC rebalance mod
- Replies: 80
- Views: 437067
Re: DLC rebalance mod
Do you recall what unit was attacked, and was the error on firing or on impact?
Was the range at less then 8? Closer?
I have used them heavily, and have not seen that issue come up, so need to know how to replicate it.
And you are playing on the current release steam build, right ?
Was the range at less then 8? Closer?
I have used them heavily, and have not seen that issue come up, so need to know how to replicate it.
And you are playing on the current release steam build, right ?
- Wed Mar 07, 2018 10:29 pm
- Forum: Testing
- Topic: Report - Current Bugs and Issues
- Replies: 1845
- Views: 3999992
Re: Report - Current Bugs and Issues
Sounds more like a request for harder difficulty on it. Fully repaired it would likely be an unpleasant fight.
- Wed Mar 07, 2018 10:07 pm
- Forum: Modding
- Topic: DLC rebalance mod
- Replies: 80
- Views: 437067
Re: DLC rebalance mod
https://drive.google.com/open?id=16HONtgoneDFy8kzQfyZZiH4xyKeMEGcg
DLCSteamRules, added EMP antimissiles, Defensive disruptors (nod to Farya for the idea)
Rules should not cause any save game issues if updated from prior version, but these weapons will only unlock if you have not already ...
DLCSteamRules, added EMP antimissiles, Defensive disruptors (nod to Farya for the idea)
Rules should not cause any save game issues if updated from prior version, but these weapons will only unlock if you have not already ...
- Wed Mar 07, 2018 9:14 am
- Forum: Testing
- Topic: Report - Current Bugs and Issues
- Replies: 1845
- Views: 3999992
Re: Report - Current Bugs and Issues
Split color name with the side with the greater control colored 1st. I was surprised to see it no longer there.
- Tue Mar 06, 2018 8:16 pm
- Forum: Testing
- Topic: Report - Current Bugs and Issues
- Replies: 1845
- Views: 3999992
Re: Report - Current Bugs and Issues
Interceptor behavior has changed. Before if the flight group's target was destroyed, the group would select a new target. Now the group returns to the carrier. Bombers and Strike fighters still reaquire targets if the previous one is destroyed.
System names no longer split colors if the colonies of ...
System names no longer split colors if the colonies of ...
- Tue Mar 06, 2018 7:48 pm
- Forum: Modding
- Topic: DLC rebalance mod
- Replies: 80
- Views: 437067
Re: DLC rebalance mod
https://drive.google.com/open?id=1T2ZN_Op662ghg-8EgxDDRyy6WMDQTS4X
DLCSteamAssets, fixes for a couple of issues that were occurring. All escort class ships (except orthin, but including escort carrier) no longer need orbital facilities to be produced.
Assets will need a fresh game to work properly ...
DLCSteamAssets, fixes for a couple of issues that were occurring. All escort class ships (except orthin, but including escort carrier) no longer need orbital facilities to be produced.
Assets will need a fresh game to work properly ...
- Mon Mar 05, 2018 10:27 pm
- Forum: Modding
- Topic: DLC rebalance mod
- Replies: 80
- Views: 437067
Re: DLC rebalance mod
https://drive.google.com/open?id=1Euv6x ... 22vn_KtgMj
Color change for tinker side, to make them more easily seen when compaired to orthin.
Fully compatable with saves from prior version.
Color change for tinker side, to make them more easily seen when compaired to orthin.
Fully compatable with saves from prior version.
- Sun Mar 04, 2018 7:48 pm
- Forum: Modding
- Topic: DLC rebalance mod
- Replies: 80
- Views: 437067
Re: DLC rebalance mod
https://drive.google.com/open?id=1hsSB5 ... -84JS3cr1r
Update to DLCSteamRules folder (fixes some issues that crept in).
DLCSteamAssets remains the same.
Should be save comapatable with prior version.
Update to DLCSteamRules folder (fixes some issues that crept in).
DLCSteamAssets remains the same.
Should be save comapatable with prior version.
- Sun Mar 04, 2018 12:12 am
- Forum: Modding
- Topic: DLC rebalance mod
- Replies: 80
- Views: 437067
Re: DLC rebalance mod
Current steam release version (2 parts)
https://drive.google.com/open?id=1AiHQSeukJFeVjV8MvfGbCWdPM_PPe980
https://drive.google.com/open?id=1AT1pF7lLF0VTq6FKzdcO3wU7DAWNALtP
Place both folders (with file structure intact) into the mods folder.
Assets folder is unlikely to change much.
Rules ...
https://drive.google.com/open?id=1AiHQSeukJFeVjV8MvfGbCWdPM_PPe980
https://drive.google.com/open?id=1AT1pF7lLF0VTq6FKzdcO3wU7DAWNALtP
Place both folders (with file structure intact) into the mods folder.
Assets folder is unlikely to change much.
Rules ...