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by evil713
Thu Aug 31, 2017 8:55 am
Forum: General Forum
Topic: shield capacitor's. Do they do anything?
Replies: 4
Views: 3158

shield capacitor's. Do they do anything?

topic. I cant find anything in the forum search as to whether or not they work.
by evil713
Thu Nov 17, 2016 8:03 pm
Forum: Testing
Topic: How much of the tech tree is in game?
Replies: 12
Views: 6925

Re: How much of the tech tree is in game?

Not to put too fine a point on it but aren't you the artist?

Even placeholder Art for some of these technologies would be a nice thing to have
by evil713
Thu Nov 17, 2016 5:08 am
Forum: Testing
Topic: How much of the tech tree is in game?
Replies: 12
Views: 6925

Re: How much of the tech tree is in game?

is there just the single design for the SD? I must admit that was a bit of a killer for me in StarDrive 2 when the ships dlc was released, but there were inherent mechanics in that game that made it much more of a problem than just "immersion". The Gremak possibly had there own, The Yoral'...
by evil713
Sat Jul 09, 2016 12:19 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1689
Views: 711776

Re: Report - Current Bugs and Issues

When you start using the 64 bit exe and the updater pops up and the you run the game you get the 32 bit version instead.

is there a way to select 64 bit on the updater?
by evil713
Thu Jun 30, 2016 2:17 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1689
Views: 711776

Re: Report - Current Bugs and Issues

Put pd primary beams on the fortress station, got 48 beams a mount.
by evil713
Thu Jun 30, 2016 12:09 am
Forum: Testing
Topic: Missiles locking
Replies: 11
Views: 6232

Re: Missiles locking

Moo2 if I remember gave base fighters four attacks, but were limited to pd weapons whereas they get standard size weapons and a single shot right now. It is worth mentioning that there are still two fighter classes to complete, the heavy dual damage attack and the star fighter independent action fig...
by evil713
Tue Jun 28, 2016 8:20 am
Forum: Testing
Topic: Any chance of seeing the Terran Mjolnir Cannon or Loroi Wave-Loom in game?
Replies: 1
Views: 1899

Any chance of seeing the Terran Mjolnir Cannon or Loroi Wave-Loom in game?

just asking. Some more race specific weapons would be fun.

Also spent 15 min trying to get Siri and Cortana to understand the word Mjolnir. Just ask for me and see what results you get. I keep getting "meal near"
by evil713
Mon Jun 27, 2016 1:14 am
Forum: Testing
Topic: Missiles locking
Replies: 11
Views: 6232

Re: Missiles locking

I agree with tech unlocking, but make it a missile mod, like a gun mod, make it cost more power.

if it was a damage mod make it cost more munitions.
by evil713
Sun Jun 26, 2016 3:06 am
Forum: Testing
Topic: Loving the new sound effects, not liking the event priority popups.
Replies: 5
Views: 3540

Loving the new sound effects, not liking the event priority popups.

the new sound is amazing, weapons sound good and the random note end of turn dong is great. however I am noticing that when building transports and assigning them to the trade pool a message popup interrupts me every time I pop one over. I generally build these ships in lots and click them all when ...
by evil713
Sun Mar 06, 2016 5:42 pm
Forum: Testing
Topic: Missles, fighters, and point defense
Replies: 12
Views: 6623

Re: Missles, fighters, and point defense

a better option would be to make standard weapons have an accuracy penalty when dealing with missiles and fighters.
by evil713
Tue Mar 01, 2016 12:37 am
Forum: General Forum
Topic: Master of Orion is dead and being buried
Replies: 28
Views: 18818

Re: Master of Orion is dead and being buried

As a fan, I'm sorry to hear that. Hopefully they will take some time in early access to improve things. I don't have a philosophical objection to starlanes as many seem to (maybe it's traumatic memory of MOO3?), but then I haven't actually played it. In moo3 the explanation was they were leftovers ...
by evil713
Sun Feb 28, 2016 4:46 pm
Forum: Testing
Topic: Interceptors and Strike Fighters
Replies: 4
Views: 2872

Re: Interceptors and Strike Fighters

strike fighters I think are supposed to get an ordnance attack as well, but they don't have it right now. possibly improved armor.

eventually we are supposed to get Starfighters as well.
by evil713
Sun Feb 28, 2016 4:45 pm
Forum: Testing
Topic: Antimissles question
Replies: 17
Views: 6688

Re: Antimissles question

Antimissile's are going to cost less than an actual missile to fire right?

Its hard enough having to do the math when you have torpedo's and missiles mounted to figure out how many waves you can actually fire. It also does not help that the munition requirement for torpedo's is not listed any ware.
by evil713
Sat Feb 27, 2016 2:12 pm
Forum: Testing
Topic: Antimissles question
Replies: 17
Views: 6688

Re: Antimissles question

Missile bays should provide an ammo bonus as well over turret mounted.

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