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by Ashbery76
Mon Nov 19, 2018 8:20 pm
Forum: Testing
Topic: So, What’s Next?
Replies: 16
Views: 3591

Re: So, What’s Next?

It's alive. They really need to do something with diplomacy.This get peace thing that takes influence only to get a DOW next turn is annoying.So is the A.I just saying yes with influence all the time.If they don't want peace they should refuse.It is just poor design.Most game has delay timers after ...
by Ashbery76
Sat Nov 17, 2018 8:55 pm
Forum: Modding
Topic: Population Panel Mod
Replies: 13
Views: 2246

Re: Population Panel Mod

How is this not in the game.Much needed mod.
by Ashbery76
Thu May 03, 2018 5:45 pm
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 787
Views: 209412

Re: Suggest - Features and Improvements

attachment I wonder how hard it would be to create a new panel to show pop demographics. It would look like the planet list panel except the progress bar would be removed and replaced with an array of pop icons. I guess you could access it by clicking on the food income indicator, nothing uses that...
by Ashbery76
Mon Oct 23, 2017 6:57 pm
Forum: Testing
Topic: Does the A.I try to make balanced fleets?
Replies: 3
Views: 1835

Does the A.I try to make balanced fleets?

I am seeing just fleet of same ships all the time.This is making the combat a bit of a turkey shoot in general.

Does the A.I try to make balanced fleets of just build latest ship?
by Ashbery76
Mon Oct 23, 2017 6:56 pm
Forum: Testing
Topic: Game needs treaty cooldowns.
Replies: 5
Views: 2590

Re: Game needs treaty cooldowns.

I also think influence becomes a non issue apart from early game.You are swimming in it later and makes the mechanics useless. Late game with a few allies and you basically have more influence than you can ever use.I feel no actual hard choice with influence,just get research,trade,open with every ...
by Ashbery76
Mon Sep 18, 2017 4:58 pm
Forum: Testing
Topic: New Expansion Announced! Finally ;)
Replies: 16
Views: 6039

Re: New Expansion Announced! Finally ;)

Are you improving the A.I in this too? not seen any patch notes about the A.I yet.
by Ashbery76
Mon Sep 18, 2017 4:33 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1533
Views: 389797

Re: Report - Current Bugs and Issues

I am getting 4 new maps but not 7 in the update.
by Ashbery76
Sun Sep 10, 2017 6:29 am
Forum: Testing
Topic: Two Things I'd Kill For
Replies: 4
Views: 2035

Re: Two Things I'd Kill For

So much better with this.
by Ashbery76
Sat Sep 02, 2017 12:41 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1533
Views: 389797

Re: Report - Current Bugs and Issues

The tech tree is not zooming with my mouse wheel.
by Ashbery76
Mon Aug 07, 2017 8:23 pm
Forum: Testing
Topic: Macro-manage Late game large scale
Replies: 41
Views: 13150

Re: Macro-manage Late game large scale

This problem seems to happen in all 4x games.Just go big with a few PD ships..The battle systems don't have a reason for task forces as its just a wall of fire.There are no subs,ect that require specialist mixed fleets. Land bases tactical game don't suffer from this.You play TW and you need variati...
by Ashbery76
Sun Jul 30, 2017 11:32 pm
Forum: General Forum
Topic: Tinkers as a mayor faction
Replies: 35
Views: 11104

Re: Tinkers as a mayor faction

What happens if you glass,conquer Dzibix?
by Ashbery76
Sun Jul 30, 2017 8:03 pm
Forum: Testing
Topic: Influence generating beside embassies
Replies: 10
Views: 4033

Re: Influence generating beside embassies

Yeah this is an issue.You get little early but then it gets out of control later and makes the mechanics useless as you basically dictate the diplomacy to all the other races.
by Ashbery76
Sun Jul 30, 2017 2:38 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1533
Views: 389797

Re: Report - Current Bugs and Issues

Getting fair amount of crashes in the latest dev build.logs sent.
by Ashbery76
Sun Jul 30, 2017 12:02 pm
Forum: Testing
Topic: Game needs treaty cooldowns.
Replies: 5
Views: 2590

Re: Game needs treaty cooldowns.

I also think influence becomes a non issue apart from early game.You are swimming in it later and makes the mechanics useless.
by Ashbery76
Sun Jul 30, 2017 11:22 am
Forum: Testing
Topic: A.I attacking with transports.
Replies: 2
Views: 1416

Re: A.I attacking with transports.

Another major issue is the A.I are building lots of scout cruisers for warships.

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