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by emky
Mon May 15, 2023 12:22 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1843
Views: 2717060

Re: Report - Current Bugs and Issues

I have two save games now that have failed to continue by a LUA error. "chibi is missing required field: race -> nil" in MoraleReports.lua, 85. I'm on v38803 (GOG "development branch"). I never had any issues on the stable branch. I guess I need to return to it. What are the chan...
by emky
Fri Apr 21, 2023 12:51 am
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 1247
Views: 1914164

Re: Suggest - Features and Improvements

You can end up with "ghost ships" (ships that are awaiting refits) forever if you lose control of the planet on which their refit projects are "stored". For example, annex a neutral colony of another race, then queue on that planet some refits for ships, then, to demonstrate, em...
by emky
Wed Nov 09, 2022 3:24 pm
Forum: General Forum
Topic: Slave armies?
Replies: 6
Views: 11673

Re: Slave armies?

Yeah... This is a case of "put them on trade ships in the corner of your empire and forget about them. Or disband the ships while they're populated just to get rid of them. Gremak's really hard to play because you can only barely use their slavery mechanics.
by emky
Mon Aug 08, 2022 7:44 pm
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 1247
Views: 1914164

Re: Suggest - Features and Improvements

We're just a couple days shy of 2 years since the last update. I'd love to see a new update, even if it's a small one with the text fixes people have submitted and integration of one of those universally-loved mods (like the population panel). I hope Sven and Jim are doing well and all that. SiS is ...
by emky
Tue Aug 02, 2022 5:12 pm
Forum: General Forum
Topic: Comparative Ship Strengths
Replies: 8
Views: 19993

Re: Comparative Ship Strengths

If medium is 3, large must be least 6, because a large mount can be used as two mediums. (In fact, this is often the optimal choice for ships that have no issues closing to range, and for particular techs - many twin medium mounts do more damage than a single large.) Indeed. I do hope there's an of...
by emky
Wed Jul 20, 2022 1:22 pm
Forum: Modding
Topic: Got Dzibix?
Replies: 2
Views: 12765

Re: Got Dzibix?

I always felt it was strange that, of all the empires, the Tinkers functioned oddly/differently when annexed. The others give you their big perks, but not the Tinkers. Nice hunting to track it all down!
by emky
Wed Mar 02, 2022 3:45 pm
Forum: General Forum
Topic: First research goals
Replies: 11
Views: 23860

First research goals

No matter the faction I'm playing, I always prioritize Containment Fields + Fusion as my first research goal. Every game varies from there, though there's a strong bias toward Market Theory then Self-Organizing Networks as early as possible. If other plants have useful but not friendly species, I'll...
by emky
Tue Jan 25, 2022 2:46 pm
Forum: Modding
Topic: Unscanned systems
Replies: 3
Views: 12498

Re: Unscanned systems

Thank you thank you! Hey devs, please put this in the core game! I think about this every time I start a new game.

I could see galaxy map appending a ? if it's unscanned. "Denebola?"
by emky
Mon Jan 10, 2022 7:36 pm
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 1247
Views: 1914164

Re: Suggest - Features and Improvements

What's this talk of EXP/levels?
by emky
Mon Jan 10, 2022 6:21 pm
Forum: General Forum
Topic: New DLC
Replies: 239
Views: 691983

Re: New DLC

Mabe he means on the strategy map? The double click to select all ships of the same typ works on tactical map but not on strategic map... Oh yeah, good point. I would like better selection on the fleet screen on the strategy map. It's tough when you want to split up and not send your outpost builde...
by emky
Sun Jan 09, 2022 5:01 pm
Forum: General Forum
Topic: New DLC
Replies: 239
Views: 691983

Re: New DLC

Mabe he means on the strategy map? The double click to select all ships of the same typ works on tactical map but not on strategic map... Oh yeah, good point. I would like better selection on the fleet screen on the strategy map. It's tough when you want to split up and not send your outpost builde...
by emky
Sun Jan 09, 2022 6:26 am
Forum: General Forum
Topic: New DLC
Replies: 239
Views: 691983

Re: New DLC

grothmag wrote:Certainly not in my GOG r38774, which is the latest there.


I use it all the time. To make sure I wasn't crazy, I just started the game, used it, and it's there and working. GOG 38774
by emky
Fri Jan 07, 2022 11:27 pm
Forum: General Forum
Topic: New DLC
Replies: 239
Views: 691983

Re: New DLC

grothmag wrote:maybe something like "double-click to select/deselect all ships of a class" for dealing with big fleets on the map.


Something like that exists. EXACTLY like that.
by emky
Thu Jan 06, 2022 7:59 pm
Forum: General Forum
Topic: Help with Humans
Replies: 13
Views: 26691

Re: Help with Humans

As such I have proposed to have Boarding Pods function like missiles in that they could be intercepted via PD, AM and fighters Or remove them from the game to not tempt the player :) Isn't that how they work? When you have tank/marine in your berth, it's a 4th type of smallcraft that goes out and a...
by emky
Wed Jan 05, 2022 10:51 pm
Forum: General Forum
Topic: Help with Humans
Replies: 13
Views: 26691

Re: Help with Humans

zolobolo wrote:5. Use City Planning wherver possible to krank up pop count - Humans have a reproduction rate and moral bonus here


I don't think I've seen this listed anywhere?

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