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by Arioch
Thu Sep 02, 2021 9:45 pm
Forum: General Forum
Topic: New DLC
Replies: 142
Views: 145803

Re: New DLC

Not much recent progress... this year is slipping by quickly.

My most recent work was on the Gardeners CL.

gardeners_patrol_cruiser3ax.jpg
gardeners_patrol_cruiser3ax.jpg (281.69 KiB) Viewed 2041 times
by Arioch
Thu Aug 19, 2021 5:52 pm
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 1185
Views: 1078842

Re: Suggest - Features and Improvements

Serenitis wrote:Honestly, espionage systems of any description are kind of frustrating.
If one is adopted for SiS, could there be a game setup option to just disable it entirely please?

We won't put one in unless it's fun. But it's not imminent anyway.
by Arioch
Wed Jul 21, 2021 9:27 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1786
Views: 1621163

Re: Report - Current Bugs and Issues

This is not necesseraly a bug but seems like allies inherit the open ports agreements of allied factions For me it would seem logical to only inherit the range of the faction one is allied with similarly how other treaties treaties are not inherited either such as research, trade agreements or even...
by Arioch
Tue Jun 15, 2021 6:03 am
Forum: General Forum
Topic: New DLC
Replies: 142
Views: 145803

Re: New DLC

Is there a chance the new Human Arkship and Human specific Super-Dreadnought are added to the game before the DLC is done so we can play around with them earlier? I don't know. That would depend on when they're done relative the to the state of the rest of the game. The Human Arch has some unique f...
by Arioch
Sun Jun 13, 2021 9:13 pm
Forum: General Forum
Topic: New DLC
Replies: 142
Views: 145803

Re: New DLC

zolobolo wrote:Is there a chance the new Human Arkship and Human specific Super-Dreadnought are added to the game before the DLC is done so we can play around with them earlier?

I don't know. That would depend on when they're done relative the to the state of the rest of the game.
by Arioch
Wed Jun 09, 2021 10:30 pm
Forum: General Forum
Topic: New DLC
Replies: 142
Views: 145803

Re: New DLC

No recent build news to report.
by Arioch
Thu Jun 03, 2021 8:59 pm
Forum: General Forum
Topic: My thoughts on Stars in Shadow
Replies: 13
Views: 7706

Re: My thoughts on Stars in Shadow

Thanks for the feedback!
by Arioch
Sun May 30, 2021 7:19 am
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 1185
Views: 1078842

Re: Suggest - Features and Improvements

Sid Meier's Alpha Centauri had an interesting feature: upon finishing game, it showed in a window entire world map and displayed fast-forward animation of how borders have changed in this playthrough. I think, this feature would befit SiS post-victory graphs screen also. Various Civilization versio...
by Arioch
Sat May 01, 2021 10:16 pm
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 1185
Views: 1078842

Re: Suggest - Features and Improvements

Ground defenses really don't benefit from cover or terrain vs. orbital opponents. Ground defenses can remain hidden only until they fire, and then the enemy knows exactly where they are. And unlike ships in orbit, ground defenses can't move. Once located, they are very easy targets. Long range ship ...
by Arioch
Sat May 01, 2021 2:14 am
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 1185
Views: 1078842

Re: Suggest - Features and Improvements

Agreed, fairly minor change, not a factor in battle outcome. Mostly stems from a sense of perceived "realism". Actually, in terms of realism, I think point-defense weapons would probably be your most effective weapons against ground targets. You're firing at essentially point-blank range,...
by Arioch
Fri Apr 30, 2021 7:43 am
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 1185
Views: 1078842

Re: Suggest - Features and Improvements

Suggest to disallow point-defence weapons and anti-missiles fire against planet to 1) diversify weapons a bit and 2) let planetary defenses last a little longer. Are you finding that point defense weaponry is doing a significant portion of your damage to planets? I would be surprised. That aside, i...
by Arioch
Mon Apr 26, 2021 2:26 am
Forum: General Forum
Topic: Where is the hazard rating displayed for ships?
Replies: 8
Views: 10127

Re: Where is the hazard rating displayed for ships?

I don't think it's displayed anywhere, but it probably should be. I'm making a note of it.
by Arioch
Sun Apr 25, 2021 5:51 am
Forum: General Forum
Topic: Where is the hazard rating displayed for ships?
Replies: 8
Views: 10127

Re: Where is the hazard rating displayed for ships?

Hazard rating?
by Arioch
Sat Apr 03, 2021 4:03 pm
Forum: General Forum
Topic: How do you embark colonists about a space habitat transporter?
Replies: 11
Views: 9304

Re: How do you embark colonists about a space habitat transporter?

Dacarnix wrote:Interesting.

Having colonists in orbit of (for example) a Barren planet next to Taribor will allow you to colonize Taribor without Habitat Domes?

I never would have guessed that.

Or am I misreading you?

That's correct.
by Arioch
Thu Mar 25, 2021 4:04 am
Forum: Testing
Topic: Steppes Hostile Environment Discrepancy
Replies: 10
Views: 9297

Re: Steppes Hostile Environment Discrepancy

The open ocean on Earth is like a vast desert; the vast majority of sea life exists in shallow water near the coasts or on the sea floor. Those organisms that you do find in the open ocean are often only there because they're on their way to somewhere else. The open ocean at the surface receives ple...

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