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by Arioch
Wed Aug 16, 2017 9:15 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1064
Views: 66634

Re: Report - Current Bugs and Issues

Starbases did not get an upkeep lift as far as I can tell: Space Station, Shiyard, Starbase and Fleet Base have 0 upkeep These changes are still being implemented, and the numbers may change further as we tweak the balance. Also, upkeep numbers on units from old saves won't change unless you refit ...
by Arioch
Mon Aug 14, 2017 5:48 pm
Forum: General Forum
Topic: Lore question: orbital periods
Replies: 6
Views: 75

Re: Lore question: orbital periods

I assume that when orbital periods are listed for bodies, the 'days' measuring the period are 24-hour Earth days, rather than whatever the local rotational day is? I assume so as well, though I haven't looked at the code. The numbers looked okay to me, and they're irrelevant to gameplay, so that's ...
by Arioch
Fri Aug 11, 2017 12:11 am
Forum: Testing
Topic: eXpansion/DLC Content
Replies: 14
Views: 174

Re: eXpansion/DLC Content

Uncle_Joe wrote:Hmmm, not seeing anything on the Steam Beta tab. Is it supposed to be accessible to anyone at this point?

No, it's not public.
by Arioch
Thu Aug 10, 2017 7:24 pm
Forum: Testing
Topic: eXpansion/DLC Content
Replies: 14
Views: 174

Re: eXpansion/DLC Content

Uncle_Joe wrote:Do you have a list of the changes other than the Tinkers as a Major?

The official announcement is imminent (should be within the next few days), after which we can talk about the features.
by Arioch
Thu Aug 10, 2017 7:10 pm
Forum: Testing
Topic: eXpansion/DLC Content
Replies: 14
Views: 174

Re: eXpansion/DLC Content

The current "stable" test version is now always available on the Steam beta branch also.
by Arioch
Thu Aug 10, 2017 5:20 pm
Forum: Testing
Topic: eXpansion/DLC Content
Replies: 14
Views: 174

Re: eXpansion/DLC Content

zolobolo wrote:Are you also going to release the test version via Steam beta?

Yes.
by Arioch
Thu Aug 10, 2017 4:04 pm
Forum: Testing
Topic: eXpansion/DLC Content
Replies: 14
Views: 174

Re: eXpansion/DLC Content

Yep, it will be soon. A stub version of the Tinkers faction is in the game, but it's missing enough assets to be functional.
by Arioch
Wed Aug 09, 2017 5:50 pm
Forum: General Forum
Topic: Tinkers as a mayor faction
Replies: 35
Views: 649

Re: Tinkers as a mayor faction

There's no special move command for a mobile station; you extract it from orbit, and it moves like a normal ship. It can only enter orbit and function as station if the target planet has an open orbital slot.
by Arioch
Wed Aug 09, 2017 4:53 pm
Forum: General Forum
Topic: Tinkers as a mayor faction
Replies: 35
Views: 649

Re: Tinkers as a mayor faction

Rings won't be consumed when building asteroid bases. Even a very thin ring would contain trillions of tons of material.

Asteroid bases and mobile bases will still occupy orbital slots.
by Arioch
Tue Aug 08, 2017 10:02 pm
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 545
Views: 39866

Re: Suggest - Features and Improvements

Captainspire wrote:Gauss cannons

How would a Gauss Cannon be different from a Mass Driver or Railgun?

Captainspire wrote:Fleet tactics (allow you to choose from combat formations prior to battle

If we were to add a formation selection feature, I think we wouldn't want to lock it behind a tech.
by Arioch
Wed Aug 02, 2017 6:05 pm
Forum: Testing
Topic: Influence generating beside embassies
Replies: 10
Views: 144

Re: Influence generating beside embassies

You may be right... I think most of the requests require an embassy.

We have a long list of possible diplomatic events; they just need to be implemented.
by Arioch
Mon Jul 31, 2017 1:48 am
Forum: Testing
Topic: Influence generating beside embassies
Replies: 10
Views: 144

Re: Influence generating beside embassies

An important way to earn chunks of influence is in responding favorably to diplomatic events. There are unfortunately not as many of these events in the game yet as we would like, and that can leave you in a position in which you have no influence and no way to get more. We probably need some kind o...
by Arioch
Mon Jul 31, 2017 12:52 am
Forum: General Forum
Topic: Tinkers as a mayor faction
Replies: 35
Views: 649

Re: Tinkers as a mayor faction

Ashbery76 wrote:What happens if you glass,conquer Dzibix?

What remains of the Tinkers will probably get pretty angry. But they're not being directly controlled by Dzibix.
by Arioch
Sun Jul 30, 2017 6:41 pm
Forum: General Forum
Topic: "No defense slot available"?
Replies: 4
Views: 59

Re: "No defense slot available"?

The technology that unlocks the first planetary defense slot is "Defense Grid." The rest are unlocked by "Defense Network" and "Floating Fortresses".
by Arioch
Sat Jul 29, 2017 12:23 am
Forum: General Forum
Topic: Which is your favorite race and why?
Replies: 12
Views: 162

Re: Which is your favorite race and why?

The thing I found weird about playing the Ashdar Colonials is that they've got all this lore about having a fleet base... and then they don't start with a fleet base. I mean, I kinda get why - scrapping such a thing would give an overly-large boost to early-game metal stockpiles - but surely there'...

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