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by Arioch
Sat Dec 07, 2019 8:48 pm
Forum: Testing
Topic: Please Report Missing and/or Placeholder Text
Replies: 97
Views: 62306

Re: Please Report Missing and/or Placeholder Text

Looks like part of the sentence got clipped off the end. Thanks for the report.
by Arioch
Thu Dec 05, 2019 6:28 pm
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 978
Views: 334667

Re: Suggest - Features and Improvements

In diplomacy, could we have the option to ask someone to declare war on someone else? I've put this on our suggestions list. But in the game currently you can do it indirectly. If you have sufficient reputation and influence, you can make an alliance, and your new ally should automatically declare ...
by Arioch
Sun Dec 01, 2019 11:19 pm
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 978
Views: 334667

Re: Suggest - Features and Improvements

zolobolo wrote:would take away some of the mistery and exploration from diplomacy

This.
by Arioch
Wed Nov 27, 2019 6:27 am
Forum: General Forum
Topic: Is Phidi meant to be 'unbalanced'?
Replies: 3
Views: 96

Re: Is Phidi meant to be 'unbalanced'?

It's exceptionally unlikely that a new player would start a game on Brutal with the settings you mentioned.

However, as I said, the terraforming mechanics are going to be completely changed.
by Arioch
Mon Nov 25, 2019 5:36 am
Forum: General Forum
Topic: Is Phidi meant to be 'unbalanced'?
Replies: 3
Views: 96

Re: Is Phidi meant to be 'unbalanced'?

The terraforming system is going to completely change in the next DLC.

Right now, terraforming in an endgame system that usually comes into play long after the game is already decided... so I'm not sure that it has very much to do with "balance."
by Arioch
Sat Nov 16, 2019 10:59 pm
Forum: General Forum
Topic: Development Updates
Replies: 13
Views: 31387

Re: Development Updates

I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only the bug fi...
by Arioch
Sat Nov 16, 2019 7:09 pm
Forum: General Forum
Topic: "No Master of Orion 2 for You"
Replies: 11
Views: 1035

Re: "No Master of Orion 2 for You"

Kind of thinking I may need to see about taking a short course on UI design sometime, see if I can wrap my head around the art a little more. If you're curious, it may be quicker, less expensive and probably more illuminating to just build a simple project yourself. I find the best way to learn is ...
by Arioch
Fri Nov 15, 2019 10:12 pm
Forum: General Forum
Topic: "No Master of Orion 2 for You"
Replies: 11
Views: 1035

Re: "No Master of Orion 2 for You"

Thanks for the feedback. I think Sven's point was not that we agonized over making the perfect UI designs (as I'll be the first to admit that most of our UI is far from perfect), but rather that UI affects game design more than you might think. Sometimes we have to drop a cool idea because we can't ...
by Arioch
Fri Nov 15, 2019 6:56 pm
Forum: General Forum
Topic: "No Master of Orion 2 for You"
Replies: 11
Views: 1035

Re: "No Master of Orion 2 for You"

I was seriously considering highlighting Stars in Shadow as a game that took real steps towards achieving the kind of subgame to subgame balance that I theorize made MoO2's feel work so well, but then I was like, well, I'd have to start digging into what parts of SiS work for me and which didn't wo...
by Arioch
Tue Nov 12, 2019 10:00 pm
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 978
Views: 334667

Re: Suggest - Features and Improvements

It would be a lot of work for very little payoff, and only on one ship. Any other ship with rotating elements would have to use a different shader, as the underlying geometry would be different.

I can think of much better uses of our limited development time.
by Arioch
Tue Nov 12, 2019 1:43 am
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 978
Views: 334667

Re: Suggest - Features and Improvements

zolobolo wrote:Rotating Ashad Colony ship rings (the three grey rings in the middle of the design) :)

That would be a neat trick with a 2D sprite.
by Arioch
Mon Nov 04, 2019 2:01 am
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 978
Views: 334667

Re: Suggest - Features and Improvements

Incoming enemy fleets have stark red destination lines. Making enemy territory red would make these harder to see, not easier.
by Arioch
Sun Nov 03, 2019 6:47 pm
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 978
Views: 334667

Re: Suggest - Features and Improvements

I guess a sort of relationship-based color coding option isn't out of the question, but if your problem is that it's sometimes hard to tell one faction from another, changing it so multiple factions will have the same color will make that worse.
by Arioch
Sun Nov 03, 2019 6:41 pm
Forum: Testing
Topic: Deharmonized and dissidents
Replies: 3
Views: 388

Re: Deharmonized and dissidents

We should probably have some kind of notification explaining what's happening.
by Arioch
Sun Nov 03, 2019 6:32 pm
Forum: General Forum
Topic: New DLC
Replies: 57
Views: 6622

Re: New DLC

Have you decided if a defense rebalance would take place together or prior to the DLC? I mean the one regarding reducing the number of defensive weapons for bases and planetary defense slost but giving them longer range (and ideally unique art to set them apart and make sieges more interesting) I'm...

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