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by gaerzi
Tue Mar 31, 2020 9:53 pm
Forum: Testing
Topic: 4k Resolution
Replies: 13
Views: 60

Re: 4k Resolution

It looks like the font size scales up faster than the screen size. If the "Hail fleet" and "Ignore" buttons were written in the same font size as the "Orthin landing" event title, there wouldn't be such an overlap. (And it'd still be perfectly readable.)
by gaerzi
Sun Mar 29, 2020 9:57 am
Forum: Testing
Topic: 4k Resolution
Replies: 13
Views: 60

Re: 4k Resolution

zolobolo wrote:Just got the new monitor for home-office (4k to do away with the two monitor setup and save space on the desk)

Or you could get a bigger desk and make yourself a three-monitor setup! :lol:
by gaerzi
Sat Mar 28, 2020 12:49 am
Forum: General Forum
Topic: Just got the game - how do I confirm new ship design
Replies: 1
Views: 28

Re: Just got the game - how do I confirm new ship design

Here are the main parts of the blueprints interface: https://i.imgur.com/P0ppjrJ.png From left to right, the parts I circled in red are: ⋅ "Hardpoints" is actually a series of preset configurations, that is to say, ship classes for the given hull. This is a lifesaver when refitti...
by gaerzi
Thu Mar 26, 2020 11:20 am
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 1033
Views: 375327

Re: Suggest - Features and Improvements

I wish some races have a special ability to move Senile races to other planets , even if not their own - using them as bioweapons of sort. The Senile races can already be moved, they're the Ashdar, Gremak, and Humans. :P The old races are the proud Ashdar, the nomadic Humans, and the ruthless Grema...
by gaerzi
Wed Mar 11, 2020 8:00 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1678
Views: 652090

Re: Report - Current Bugs and Issues

Did you add a metal cost to terraforming? The text about the "incomplete hull" sounds weird in that context too. The incomplete hull of the planet?
by gaerzi
Sun Mar 01, 2020 2:19 pm
Forum: General Forum
Topic: Patreon?
Replies: 3
Views: 979

Re: Patreon?

Something else you can do is buy gift copies for your friends. Or even for strangers, many communities have a dedicated thread for giving away Steam or GOG keys.
by gaerzi
Thu Feb 27, 2020 11:43 am
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 1033
Views: 375327

Re: Suggest - Features and Improvements

Better is the enemy of good.

The pop report panel is a separate panel from the production panel, so it's not like everything is crammed together, you get a choice between two different useful functionalities and can alternate freely between the two.
by gaerzi
Thu Feb 27, 2020 11:41 am
Forum: General Forum
Topic: Tiny rocks and gas giants question
Replies: 27
Views: 2720

Re: Tiny rocks and gas giants question

A Cloud City-stye "surface" outpost on gas giant could have zero upkeep, making it potentially more interesting than an orbital station, and allowing to remove the special casing for Fargone.
by gaerzi
Wed Feb 26, 2020 1:43 pm
Forum: General Forum
Topic: Tiny rocks and gas giants question
Replies: 27
Views: 2720

Re: Tiny rocks and gas giants question

Even if a race that can settle on them is added, something would still be nice for the normal races. MOO:CTS has gas giants and asteroid belts. Both can be turned into normal rocky planets with late game technologies, but before that point, you can build installations on them, giving you a resource ...
by gaerzi
Sun Feb 23, 2020 1:32 pm
Forum: Modding
Topic: How do I load a mod?
Replies: 4
Views: 910

Re: How do I load a mod?

Install 7-zip.
by gaerzi
Sat Feb 22, 2020 11:15 am
Forum: General Forum
Topic: Terraforming
Replies: 47
Views: 9005

Re: Jungle or forest planets?

Has there ever been any discussion or consideration of including a jungle planet type? I imagine this as a planet whose only zone is forest, or perhaps a combination of a large forest zone with a small coastal zone, since surface water seems necessary for extensive vegetation. Forest planets would ...
by gaerzi
Sat Feb 22, 2020 7:41 am
Forum: General Forum
Topic: Tiny rocks and gas giants question
Replies: 27
Views: 2720

Re: Tiny rocks and gas giants question

Not as much as the Viscids!

It could be good if it was possible to do something with non-colonizable worlds besides use them to anchor orbitals. Perhaps mining outposts or something like that. Not full-fledged colonies but something somewhat interesting and valuable.
by gaerzi
Fri Feb 21, 2020 8:53 pm
Forum: General Forum
Topic: Tiny rocks and gas giants question
Replies: 27
Views: 2720

Re: Tiny rocks and gas giants question

You can claim the system by sending outposts, but you can't do anything productive. You can try modding the game to allow populated outposts to do colony projects, though. But of course if you do that, you won't be able to reliably report bugs with your saves, as the bugs may be caused by your moddi...
by gaerzi
Fri Feb 21, 2020 11:24 am
Forum: Modding
Topic: fleet pane showing embarked unit
Replies: 15
Views: 2101

Re: fleet pane showing embarked unit

Does it handle when a ship has several different transported units? You can have more than one shuttle hangar.
by gaerzi
Fri Feb 21, 2020 10:09 am
Forum: Modding
Topic: Population Panel Mod
Replies: 25
Views: 10765

Re: Population Panel Mod

Makes sense due to the way the game works. If you have 1.34 million Teros, 1.34 million Haduir, and 1.34 million Humans, that gives you 3 units of populations you can move and 4 million populations. So total population will show 4 while racial breakdown will show 1+1+1.

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