Search found 4 matches
- Thu Feb 08, 2018 12:46 am
- Forum: Modding
- Topic: DLC rebalance mod
- Replies: 80
- Views: 316507
Re: DLC rebalance mod
Yes fresh game.
- Wed Feb 07, 2018 11:22 pm
- Forum: Modding
- Topic: DLC rebalance mod
- Replies: 80
- Views: 316507
Re: DLC rebalance mod
Hi, I replaced all files with the older version of the DLC pack, no hard crash. I then proceeded to replace those 3 files you mentioned last including adding in HawkCA which was all in the link you gave me.
I am still getting this error turn 1
Mods\Encounters\trigger_generic_events.lua:21 ...
I am still getting this error turn 1
Mods\Encounters\trigger_generic_events.lua:21 ...
- Wed Feb 07, 2018 7:06 am
- Forum: Modding
- Topic: DLC rebalance mod
- Replies: 80
- Views: 316507
Re: DLC rebalance mod
No hardcrash but evey turn im getting errors that look like this.
Mods\Encounters\trigger_generic_events.lua:21: EventCard is missing required field: event_name -> harpy_tender
Mods\Encounters\trigger_generic_events.lua:21:trigger_generic_events:
Lua state\Orders\end_year.lua:162:
Lua state ...
Mods\Encounters\trigger_generic_events.lua:21: EventCard is missing required field: event_name -> harpy_tender
Mods\Encounters\trigger_generic_events.lua:21:trigger_generic_events:
Lua state\Orders\end_year.lua:162:
Lua state ...
- Tue Feb 06, 2018 11:14 am
- Forum: Modding
- Topic: DLC rebalance mod
- Replies: 80
- Views: 316507
Re: DLC rebalance mod
I have downloaded your modpack and am running version r21558 but nothing seems to be working. I started a new game to see if anything would change but no. The things you mentioned like flak cannon and bomb tech are not present in the tech tree, small worlds still exist. In the start menu it says all ...