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by Uncle_Joe
Tue Oct 24, 2017 7:41 pm
Forum: General Forum
Topic: How I almost lost a game
Replies: 3
Views: 165

Re: How I almost lost a game

Yeah, the diplomatic ability to essentially declare peace at any time is a bit exploitable lol. And my experience with carriers/fighters is similar. Once I know my primary opponent is going to mass fighters, I can pretty much invalidate them with a combination of PD DDs and CLs carrying PD and AMs. ...
by Uncle_Joe
Fri Oct 06, 2017 3:32 pm
Forum: General Forum
Topic: The dread star is way too weak
Replies: 36
Views: 910

Re: The dread star is way too weak

Unfortunately, I don't have a lot of experience with Dreadstars. I have only used them one or twice and by the time I got that far, the game was already over except for the crying so I really didn't have a chance to see any potential balance issues with them. They were just tagging along with my alr...
by Uncle_Joe
Wed Oct 04, 2017 3:48 pm
Forum: General Forum
Topic: The dread star is way too weak
Replies: 36
Views: 910

Re: The dread star is way too weak

But should they be? I mean, Fighters basically take a dedicated ship to field. Also, they are ‘on and off’ weapons…ie, they strike, then have to fly back to reload before going back out to strike again. In addition they are ‘one and done’ as well…ie, once you kill them off with PD/AMs, there is noth...
by Uncle_Joe
Tue Oct 03, 2017 2:56 pm
Forum: General Forum
Topic: The dread star is way too weak
Replies: 36
Views: 910

Re: The dread star is way too weak

But PD isn't helpless against ships. If there are no missiles/fighters, all that PD firepower now attacks ships. It may not be 'ideal' DPS, but in numbers they will still tear ships up. I think missiles/torps and fighters compliment each other very well. Not every ship can carry fighters, but almost...
by Uncle_Joe
Mon Oct 02, 2017 2:25 pm
Forum: General Forum
Topic: The dread star is way too weak
Replies: 36
Views: 910

Re: The dread star is way too weak

I keep seeing people touting Fighters as 'OP' but I still haven't seen it. Sure, if you don't have lots of PD and/or you fire your PD at ship targets rather than letting it fire in defense, then yeah, Fighters will chew you up. I tend to make a few defensive classes of smaller hulls (DDs and CLs) so...
by Uncle_Joe
Mon Aug 21, 2017 5:18 pm
Forum: Testing
Topic: How to get the beta builds?
Replies: 6
Views: 411

Re: How to get the beta builds?

Ok thanks, are you accepting new testers?
by Uncle_Joe
Mon Aug 21, 2017 3:59 am
Forum: Testing
Topic: How to get the beta builds?
Replies: 6
Views: 411

How to get the beta builds?

It seems like there are builds going out which folks have access to. So far, I haven't been able to figure out how to get those builds. When I go to the betas tab on Steam, it just says 'None'. Is there a default password or somesuch to access them? Any help appreciated! I'd really like to be able t...
by Uncle_Joe
Thu Aug 17, 2017 6:14 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1265
Views: 96450

Re: Report - Current Bugs and Issues

When looking at the beta tab, I don't see anything. It says No beta available.

Am I missing something? Do I need to put something in the password?
by Uncle_Joe
Wed Aug 16, 2017 11:50 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1265
Views: 96450

Re: Report - Current Bugs and Issues

Where are you finding the latest build? I'm not seeing anything on Steam?
by Uncle_Joe
Fri Aug 11, 2017 1:14 am
Forum: Testing
Topic: eXpansion/DLC Content
Replies: 18
Views: 1250

Re: eXpansion/DLC Content

Oh OK gotcha, thanks.

Well if you're looking for testers, lemme know! ;)
by Uncle_Joe
Thu Aug 10, 2017 10:37 pm
Forum: Testing
Topic: eXpansion/DLC Content
Replies: 18
Views: 1250

Re: eXpansion/DLC Content

Hmmm, not seeing anything on the Steam Beta tab. Is it supposed to be accessible to anyone at this point?
by Uncle_Joe
Thu Aug 10, 2017 7:18 pm
Forum: Testing
Topic: eXpansion/DLC Content
Replies: 18
Views: 1250

Re: eXpansion/DLC Content

Sweet. Looking forward to trying it!

Do you have a list of the changes other than the Tinkers as a Major?
by Uncle_Joe
Wed Aug 09, 2017 11:11 pm
Forum: General Forum
Topic: Can't work out how to play at all
Replies: 3
Views: 410

Re: Can't work out how to play at all

Take a look at this guide: http://steamcommunity.com/sharedfiles/filedetails/?id=762515742 It should get you started. Yes, you can rush production by clicking below the cost on the production window in the lower right corner. Bombers are a component on a ship. You need a hull type which has some sma...
by Uncle_Joe
Wed Aug 09, 2017 7:07 pm
Forum: Testing
Topic: Macro-manage Late game large scale
Replies: 41
Views: 1946

Re: Macro-manage Late game large scale

What size fleets are you looking at for the AI? I saw 3 Yoral BBs supported by over 45 DDs in one of my games a bit ago (slightly modded). And the Ashdar Imperials fielded 10+ Fleet CVs escorted by PD BCs (maybe a half dozen) and another dozen or CLs. That was the biggest battle of that game (and it...
by Uncle_Joe
Tue Aug 08, 2017 4:41 pm
Forum: Testing
Topic: Macro-manage Late game large scale
Replies: 41
Views: 1946

Re: Macro-manage Late game large scale

And this is why the game needs multiplayer. ;)

All we can do is theorize...we can't put any of it to the test and see what can truly beat what if properly handled.

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