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by rustyi
Sun Sep 25, 2022 12:50 am
Forum: Testing
Topic: SiS Updater and Installer
Replies: 86
Views: 395115

Re: SiS Updater and Installer

I've got some upgrade (or rather a fix) to an old XP computer. Tried to install the SiS: updater modtime: 2015-09-10 15:25:36.000 running on 2022-07-18 10:39:23.140 updater\connect_to_server.lua:141: timeout updater\connect_to_server.lua:141:connect_to_server: updater\client_update.lua:511: updater...
by rustyi
Sun Dec 20, 2020 4:22 am
Forum: Testing
Topic: Stars in Shadow Development Roadmap
Replies: 22
Views: 160662

Re: Stars in Shadow Development Roadmap

THIS. IS. AWESOME!!! Can't wait!!!
by rustyi
Sat Nov 28, 2020 12:44 am
Forum: Testing
Topic: Stars in Shadow Development Roadmap
Replies: 22
Views: 160662

Re: Stars in Shadow Development Roadmap

Hope you all are doing well given covid and quarantine!! I scrolled through all the forums and facebook, but it doesn't appear there's been much activity over the past few months. Curious if we can expect an update on what's in store for 2021 and what all you've been working on? Love the game - it's...
by rustyi
Fri Nov 27, 2020 1:21 am
Forum: Modding
Topic: Create [Artificial Planet] on Tiny & Small planets
Replies: 11
Views: 51478

Re: Create [Artificial Planet] on Tiny & Small planets

Thanks Jem - using last dev (august) and tried adding this as mod (mods\orders) and got the same food error (playing Tinkers)
by rustyi
Wed Mar 04, 2020 2:43 am
Forum: Modding
Topic: Create [Artificial Planet] on Tiny & Small planets
Replies: 11
Views: 51478

Re: Create [Artificial Planet] on Tiny & Small planets

I tried only adding the -jem lines into the code and was getting strange errors about hammers and food... I tried adding it 2 different ways and didn't quite get it to work.
Using latest dev build. Really like this concept though!
by rustyi
Mon Mar 02, 2020 4:48 am
Forum: Modding
Topic: Population Panel Mod
Replies: 29
Views: 93663

Re: Population Panel Mod

siyoa wrote:I guess I missed the other request, new version is up

Thank you! I love this mod - it's my fav :)
by rustyi
Sun Feb 16, 2020 1:54 am
Forum: Modding
Topic: Population Panel Mod
Replies: 29
Views: 93663

Re: Population Panel Mod

This too is my favorite (and I think only?) mod I play with. When I start min/maxing population using different species, I *love* this and couldn't imagine going back to not having this tool. It's, for me, pure quality of life. THANK YOU!
by rustyi
Sat Mar 17, 2018 7:57 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1843
Views: 2717572

Re: Report - Current Bugs and Issues

Error on attacking harpies. game_6246 v22079 Lua state\@Technology\WeaponMethods.lua:143: attempt to index field 'info' (a nil value) Lua state\@Technology\WeaponMethods.lua:143:overcharge_damage: Lua state\@Tactical\ship_damage.lua:860:damage_roll: Lua state\@Tactical\ship_damage.lua:1057: Lua stat...
by rustyi
Sat Mar 17, 2018 5:57 am
Forum: Modding
Topic: DLC rebalance mod
Replies: 80
Views: 285270

Re: DLC rebalance mod

Awesome - thanks sven! I'm looking forward to playing with the changes on dev :)
by rustyi
Thu Mar 15, 2018 3:35 am
Forum: Modding
Topic: DLC rebalance mod
Replies: 80
Views: 285270

Re: DLC rebalance mod

Do you recall what unit was attacked, and was the error on firing or on impact? Was the range at less then 8? Closer? I have used them heavily, and have not seen that issue come up, so need to know how to replicate it. And you are playing on the current release steam build, right ? Current build of...
by rustyi
Tue Mar 13, 2018 5:18 am
Forum: Modding
Topic: DLC rebalance mod
Replies: 80
Views: 285270

Re: DLC rebalance mod

Interesting bug - I think it's DLC related? Occurred when I attacked harpies using ships with vindicators error : that's weird -- looks like the mirv never deployed: 4.: Lua state\Actions\launch_missile.lua:234: Lua state\Actions\end_turn.lua:94: Lua state\AI\CloseAndAttack.lua:604: Lua state\AI\Clo...
by rustyi
Sun Jan 14, 2018 1:33 am
Forum: Modding
Topic: DLC rebalance mod
Replies: 80
Views: 285270

Re: DLC rebalance mod

Thanks! After reading your post I started going through the ship drawer folder and reading the various LUA... totally get it. I was hoping to bootstrap an existing design and simply let another race "borrow" the template, but doesn't look that simple (to your point). Appreciate the quick r...
by rustyi
Sat Jan 13, 2018 7:38 pm
Forum: Modding
Topic: DLC rebalance mod
Replies: 80
Views: 285270

Re: DLC rebalance mod

Hey Chasm, Thanks for all your modding work! I was playing with your latest 010518DLC mod - a lot of fun! Curious about enabling ships for other races. I play tinkers a lot and find they seem to be missing a mid-level escort-type craft. I tried adding tinkers to the list of races in the TECHNOLOGY.l...
by rustyi
Sat Oct 28, 2017 2:48 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1843
Views: 2717572

Re: Report - Current Bugs and Issues

New bug (I think) - I'm finding I can load torpedo's into missile slots. I saw the recent patch to fighters/torpedos and wasn't sure if this was WAI
by rustyi
Fri Oct 20, 2017 4:58 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1843
Views: 2717572

Re: Report - Current Bugs and Issues

Sven, Arioch, CONGRATULATIONS ON THE DLC LAUNCH (I think I bought it within hours of it going live)! Really impressed by you both and thank you for all the work you've put into this as well as how open you've been to feedback and testing from the community. It's a great game and you've done a great ...

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