Search found 40 matches

Go to advanced search

by SilasOfBorg
Fri Oct 13, 2017 2:34 pm
Forum: General Forum
Topic: Finally Left My Steam Review of SiS
Replies: 2
Views: 116

Re: Finally Left My Steam Review of SiS

Heh. I repurchased on GoG and will leave a review there shortly. I don't think the GoG reviews carry as much importance as steam, but I'll toot SiS horn wherever I can. :)
by SilasOfBorg
Thu Mar 02, 2017 1:09 am
Forum: Testing
Topic: Stars in Shadow Development Roadmap
Replies: 16
Views: 3091

Re: Stars in Shadow Development Roadmap

Steam trading cards are a cancer, but I love everything else on those lists.

Hype! :)
by SilasOfBorg
Thu Feb 09, 2017 11:54 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1206
Views: 86581

Re: Report - Current Bugs and Issues

Apologies if this has been mentioned already, but Planetary Revolts are.. odd. I've noticed a couple times now that if a planet with X natives on it revolts, there are X units on the "Loyal" side and also X units on the "Rebel" side. Each side can take casualties, and those casua...
by SilasOfBorg
Sun Feb 05, 2017 2:39 pm
Forum: General Forum
Topic: Release Plan
Replies: 15
Views: 1360

Re: Release Plan

Pandora:First Contact's AI does this and it works quite well. The AI is fine with wars and all (though it is more likely to declare war on you if you're already at war), but once you start taking cities from other players (AI or human) they *really* start to hate you, and it is not uncommon for a su...
by SilasOfBorg
Sat Feb 04, 2017 5:37 pm
Forum: General Forum
Topic: YES! The Refit quick fix is better than I had hoped!
Replies: 3
Views: 613

Re: YES! The Refit quick fix is better than I had hoped!

Today I accidentally mass refit all of my Destroyers into Exporation vessels by accident. :)
by SilasOfBorg
Tue Jan 24, 2017 8:58 pm
Forum: General Forum
Topic: Increased difficulty?
Replies: 14
Views: 1707

Re: Increased difficulty?

I've only ever completed one game of SiS - usually ran into one bug or another, or couldn't play consistently enough to not have various bits of the game change underneath me, or whatever. On release I put an evening aside and played a full game. :) So, my one full experience on normal as Orthin (me...
by SilasOfBorg
Sat Jan 21, 2017 6:25 pm
Forum: General Forum
Topic: Anternative to Steam
Replies: 4
Views: 2795

Re: Anternative to Steam

sven wrote:We'd certainly like to sell via GoG.


Fantastic news! Would buy again, just to have it in my GoG library.
by SilasOfBorg
Fri Jan 20, 2017 4:14 am
Forum: Testing
Topic: Thanks for your time and efforts!
Replies: 9
Views: 860

Re: Thanks for your time and efforts!

You're both quite welcome. Every little bit, right? I rarely opt to go anywhere near unreleased games, preferring to spend my very limited time with finished, polished products. With SiS I regret nothing. May your sales be many and bugs few. :) Edit: also.. I really hope Sven is getting some sleep. ...
by SilasOfBorg
Thu Jan 19, 2017 12:29 am
Forum: Testing
Topic: Please Report Missing and/or Placeholder Text
Replies: 66
Views: 4421

Re: Please Report Missing and/or Placeholder Text

Game 2009. Found a new system with supergrain special (neat!), and some human colonists. Clicked on Dunaman III to bring up planet overview, then clicked on the single Farm. Text in bottom window came up as "TODO: add some info here".
by SilasOfBorg
Sun Jan 08, 2017 12:57 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1206
Views: 86581

Re: Report - Current Bugs and Issues

Fatal error at end of turn: Lua state\Encounters\pirate_raid.lua:215: attempt to perform arithmetic on local 'total_chance' (a nil value) Lua state\Encounters\pirate_raid.lua:215:pick_raid_star: Lua state\Encounters\pirate_raid.lua:436:deal_instance: Lua state\Encounters\trigger_generic_events.lua:4...
by SilasOfBorg
Sun Nov 27, 2016 4:17 pm
Forum: General Forum
Topic: Master of Orion is dead and being buried
Replies: 28
Views: 5429

Re: Master of Orion is dead and being buried

The game in its current state is decent. If they were aiming for a moo-lite - but not brain dead - then they got it pretty much right. It isn't everyone's cup of tea, but if you want a reasonably engaging space strategy game with fairly good AI and AAA production values then you really can't go wron...
by SilasOfBorg
Sun Oct 30, 2016 12:02 pm
Forum: Testing
Topic: Just finishing my first game on normal, some thoughts.
Replies: 4
Views: 550

Re: Just finishing my first game on normal, some thoughts.

I had this same gripe. Turning on "auto-send transports to pool" took care of it.
by SilasOfBorg
Wed Oct 19, 2016 3:20 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1206
Views: 86581

Re: Report - Current Bugs and Issues

Uploaded game 1387. Had a transport with 1 Tank on it. Invaded a world with it. Put the Tank brigade on the planet. Now (many turns later) I find I have that same Transport (in Arcusi system) but it can't go back into the pool, because it is carrying "0 Brigades". What gives? This smells l...
by SilasOfBorg
Thu Oct 13, 2016 8:37 pm
Forum: Testing
Topic: New zoom feature works well
Replies: 10
Views: 1066

Re: New zoom feature works well

I'd still like to see "large fleet" indicators of some kind on the galaxy map - any plans on adding those? Or maybe you did and I just didn't build big enough fleets? :) Are you referring specifically to the zoomed-out icons, or fleet icons at all zooms? At zoomed-out level when we're usi...
by SilasOfBorg
Mon Oct 03, 2016 11:16 am
Forum: Testing
Topic: New zoom feature works well
Replies: 10
Views: 1066

Re: New zoom feature works well

Played half a game in stable, really enjoying the zoom, seems problem-free - I don't remember seeing any obvious graphical niggles or having problems with selection etc. I'd still like to see "large fleet" indicators of some kind on the galaxy map - any plans on adding those? Or maybe you ...

Go to advanced search