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by nweismuller
Fri Mar 22, 2019 10:45 am
Forum: General Forum
Topic: New Stars in Shadow LP on Something Awful forum
Replies: 2
Views: 60

Re: New Stars in Shadow LP on Something Awful forum

I've done multiple Let's Plays for 4Xs, and my style is heavy on the lore. I try and make things a 'grounded, historical' narrative, while tracking what actually happens in the mechanics. Introduction to the race I'm playing is pretty standard there. :)
by nweismuller
Thu Mar 21, 2019 7:36 am
Forum: General Forum
Topic: Phidi Council Victory
Replies: 6
Views: 519

Re: Phidi Council Victory

Funny thing, though, I always thought I did see dimorphism in the Phidi- at least, there's a pretty striking contrast between the bright yellow markings on Arabo and Simli and the more subdued coloration of Anysus.
by nweismuller
Tue Mar 19, 2019 3:22 am
Forum: General Forum
Topic: New Stars in Shadow LP on Something Awful forum
Replies: 2
Views: 60

New Stars in Shadow LP on Something Awful forum

https://forums.somethingawful.com/showthread.php?threadid=3884979 Some of the people here may be interested to note that I am now starting a new Stars in Shadow Let's Play on the Something Awful forum. I'd love new readers and new participants in my LPs, and hope that my writing might prove entertai...
by nweismuller
Fri Mar 15, 2019 12:39 am
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 825
Views: 227877

Re: Suggest - Features and Improvements

I personally think that Factories should have a modest bonus to planetary Coin output in the case where the planet is set to Trade. Not necessarily a huge strategic consideration, but in cases where planetary industries are set to churn out civilian commodities, you'd think that the added industrial...
by nweismuller
Wed Mar 06, 2019 8:57 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1551
Views: 424354

Re: Report - Current Bugs and Issues

game_7937: This is an annoying one. Combat at Asur III ended in a draw for no apparent reason after a single turn, before I even got all my ships in position to fire on the planetary defenses. Should be replicable by reversing one action and attacking Asur III.
by nweismuller
Wed Feb 27, 2019 11:29 pm
Forum: General Forum
Topic: Can we get nicer ship deployments?
Replies: 3
Views: 181

Re: Can we get nicer ship deployments?

I'd settle for deployments that didn't put transports in front of dedicated combat vessels.
by nweismuller
Wed Feb 27, 2019 3:40 am
Forum: Testing
Topic: Ashdar AI re: Gremak
Replies: 6
Views: 292

Re: Ashdar AI re: Gremak

Well, it's been two games so far; maybe the Imperials (first time I saw it) and Colonials (second time I saw it) just got lucky with tech capture. This raises the question, are there any other special behaviors with slavery factions have? (I can imagine Phidi are scripted to free slaves by default, ...
by nweismuller
Wed Feb 27, 2019 1:31 am
Forum: Testing
Topic: Ashdar AI re: Gremak
Replies: 6
Views: 292

Ashdar AI re: Gremak

Is it a specific AI thing that Ashdar AIs like to enslave Gremak? I've noticed in a couple of games that Ashdar AIs will have everybody free... except for a slave class of Gremak from some Gremak conquests. (Also, are they capturing Slave Collars tech from the Gremak, is that what's allowing it? I'v...
by nweismuller
Sat Feb 23, 2019 1:56 am
Forum: General Forum
Topic: Phidi Council Victory
Replies: 6
Views: 519

Re: Phidi Council Victory

OK, this stuff about the sexual biology of the different species? Pure gold. This is stuff I can definitely use when I get around to starting a Stars in Shadow Let's Play in the future.
by nweismuller
Thu Feb 14, 2019 9:58 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1551
Views: 424354

Re: Report - Current Bugs and Issues

game_7851: Requests from both Colonials and Orthin to join their wars as allies on the same turn they conclude a peace treaty with the enemies they want me to fight. (Colonials made peace with the Tinkers, and are asking me to fight the Tinkers, and Orthin made peace with the Yoral, and are asking m...
by nweismuller
Tue Feb 12, 2019 11:12 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1551
Views: 424354

Re: Report - Current Bugs and Issues

game_7832: Captured progress on 'Hidden Bases' technology after battle with Stone Hammers at Shaula; tech description indicates it should be hidden and non-discoverable.
by nweismuller
Tue Feb 12, 2019 1:21 am
Forum: General Forum
Topic: Question regarding cyborg populations
Replies: 4
Views: 420

Re: Question regarding cyborg populations

And Cybernetic Organisms now available to research. My ambitions to liberate the enslaved continue apace! (Now, if only there were some way to 'fix' those poor Enfi... although I doubt there ever shall be.)
by nweismuller
Tue Feb 12, 2019 1:13 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1551
Views: 424354

Re: Report - Current Bugs and Issues

Just played through a game, and made sure to intercept a Yoral transport when they gave me a chance after declaring war on me. The transport did indeed surrender, so it seems to be working properly.
by nweismuller
Thu Feb 07, 2019 12:01 pm
Forum: General Forum
Topic: Question regarding cyborg populations
Replies: 4
Views: 420

Re: Question regarding cyborg populations

Thanks. I'd love to extend my 'free the enslaved' act to the harmonised. :D
by nweismuller
Thu Feb 07, 2019 4:34 am
Forum: General Forum
Topic: Question regarding cyborg populations
Replies: 4
Views: 420

Question regarding cyborg populations

Is there ever any way to research how to deharmonise cyborgs and return them to an organic state, or am I stuck with the poor lobotomised bastards I capture from the Tinkers? I don't see any way to free them from the harmonisation.

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