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by nweismuller
Sun Oct 22, 2017 2:41 pm
Forum: Testing
Topic: Please Report Missing and/or Placeholder Text
Replies: 66
Views: 4421

Re: Please Report Missing and/or Placeholder Text

Well, the DLC is out, and Subspace Networking remains the one technology I am aware of that lacks any flavor text. (Flavor text would be particularly welcome for Subspace Networking, insofar as it hints at why its primary game effect is cheaper shipbuilding.)
by nweismuller
Sun Oct 22, 2017 2:33 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1206
Views: 86581

Re: Report - Current Bugs and Issues

Tinker Juggernaut mounts about 1/3 of its weapon mix in missiles/torpedoes. Should it not get built in munition storage like the human battleship (same class ship, human ship carries less missile compliment but has built in storage)? Unlike Humans, Tinkers get free in-battle ammunition replenishmen...
by nweismuller
Sat Oct 21, 2017 10:46 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1206
Views: 86581

Re: Report - Current Bugs and Issues

Just got Tinkers asking for food in a diplomatic event, citing famine on Dzibix. Tinkers should probably be exempted from generating food request events.
by nweismuller
Thu Oct 19, 2017 7:14 pm
Forum: Testing
Topic: Please Report Missing and/or Placeholder Text
Replies: 66
Views: 4421

Re: Please Report Missing and/or Placeholder Text

Following the 'Harmonized' link from the 'Disconnected' help text leads to <missing INFO[Harmonization]>.
by nweismuller
Mon Oct 16, 2017 11:17 pm
Forum: Testing
Topic: Does clearing out a Hyperspace Anomaly 'do' anything for us currently?
Replies: 1
Views: 46

Does clearing out a Hyperspace Anomaly 'do' anything for us currently?

I just won my first victory against the forces around a HSA, and there doesn't seem to be any associated event for that. Is it intended that there be some benefit from clearing out a HSA, or is it just a massive battle for no real practical benefit? Or is it just that whatever rewards are supposed t...
by nweismuller
Thu Oct 12, 2017 5:22 pm
Forum: General Forum
Topic: Tech: Dreadnaughts?
Replies: 3
Views: 130

Re: Tech: Dreadnaughts?

Today I raided a priate base, boarded a ship and got the tech Dreadnaughts? This tech doesnt exist in my tech tree and apparently doesnt do anything. Is it some sort of 2 step way to get Super Dreadnaughts by taking it from the pirates instead of researching it? Not all playable factions have battl...
by nweismuller
Thu Oct 12, 2017 4:49 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1206
Views: 86581

Re: Report - Current Bugs and Issues

game_4869- Other empires moving to a state of war without announcement or declaration is still a thing. Turn after contact with Gremak Empire, now at war without any announcement. Maybe not a blackscreen level bug, but being able to be 'ambushed' by war unless I check diplomacy every turn is not ver...
by nweismuller
Thu Oct 05, 2017 11:17 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1206
Views: 86581

Re: Report - Current Bugs and Issues

game_4648... unless the number slipped my mind. Should be a game where I have a freshly-established open ports agreement with the Humans. Hit 'next turn', and I should be at war with the Humans with no notification message. Have noticed this at least once before- no notification at all of wars start...
by nweismuller
Thu Oct 05, 2017 2:54 am
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 572
Views: 49256

Re: Suggest - Features and Improvements

I know. I'm just reporting that tipping stars up to 95 has seemed to result in 'better' games in my experience.
by nweismuller
Wed Oct 04, 2017 9:05 pm
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 572
Views: 49256

Re: Suggest - Features and Improvements

With the increase in major factions in large maps from 7 to 8, I suggest that the default size of large maps increase from 85 to 95 stars to alleviate early-game crowding.
by nweismuller
Wed Oct 04, 2017 9:04 pm
Forum: General Forum
Topic: What precisely do 'Imperialist', 'Isolationist', and 'Survivalist' mean?
Replies: 4
Views: 136

Re: What precisely do 'Imperialist', 'Isolationist', and 'Survivalist' mean?

Fair enough. I suppose those three are the ones without attached issues.
by nweismuller
Wed Oct 04, 2017 8:32 pm
Forum: General Forum
Topic: What precisely do 'Imperialist', 'Isolationist', and 'Survivalist' mean?
Replies: 4
Views: 136

Re: What precisely do 'Imperialist', 'Isolationist', and 'Survivalist' mean?

Reacting well to military strength and poorly to military weakness is specifically an issue from 'Aggressive'. I'm not asking for speculation, here, I'm asking for hard information.
by nweismuller
Wed Oct 04, 2017 2:54 pm
Forum: General Forum
Topic: What precisely do 'Imperialist', 'Isolationist', and 'Survivalist' mean?
Replies: 4
Views: 136

What precisely do 'Imperialist', 'Isolationist', and 'Survivalist' mean?

I've seen how the other personality traits for AIs generate issues influencing relations with other empires, but I have not seen what the effects of Imperialist, Isolationist, or Survivalist are. Any insight available? The question was refreshed in my mind by seeing the Tinkers are 'Imperialists' li...
by nweismuller
Tue Oct 03, 2017 1:05 am
Forum: Testing
Topic: Please Report Missing and/or Placeholder Text
Replies: 66
Views: 4421

Re: Please Report Missing and/or Placeholder Text

There is going to be a lot of missing or placeholder text before I have a chance to go in and write proper replacements. I wouldn't worry too much about that until we get close to having a release candidate. Not really 'placeholder' so much as default, but in that process you should likely consider...
by nweismuller
Thu Sep 28, 2017 10:42 am
Forum: Testing
Topic: Please Report Missing and/or Placeholder Text
Replies: 66
Views: 4421

Re: Please Report Missing and/or Placeholder Text

Four Tinker-related instances of missing/placeholder text. 1) The description for the Cybernetic Organisms technology is just a offhand reference, neither providing lore nor game effects for the technology. 2) Tinkers currently have no 'vanity screen' text for the diplomacy screen. 3) Dzibix lacks a...

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