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by nweismuller
Fri Sep 22, 2017 2:16 am
Forum: Testing
Topic: Only Nine More Days!!!
Replies: 4
Views: 53

Re: Only Nine More Days!!!

Yeah, my test updater hasn't updated to include Legacies yet. So I'm not sure where some people are getting to play Tinkers yet.
by nweismuller
Wed Sep 20, 2017 2:57 am
Forum: Testing
Topic: Please Report Missing and/or Placeholder Text
Replies: 58
Views: 3909

Re: Please Report Missing and/or Placeholder Text

Subspace Networking still lacks any flavor description, only listing its mechanical effect. A brief note as to why networking reduces ship labor costs could hardly go amiss.
by nweismuller
Thu Sep 07, 2017 7:50 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1103
Views: 78303

Re: Report - Current Bugs and Issues

Another unignorable blackscreen error that should probably be prioritised to fix, triggered when I tried to contact the mercenary exchange. The mercenary exchange is as such currently unusable: Lua state\GUI\~GalaxyMap\@TradingOverlay.lua:1494: attempt to index field 'trading_name' (a nil value) Lua...
by nweismuller
Tue Sep 05, 2017 4:33 pm
Forum: Testing
Topic: New Expansion Announced! Finally ;)
Replies: 16
Views: 394

Re: New Expansion Announced! Finally ;)

fonzosh wrote:And so to the 10 million dollar question:

When? Is there a date yet?


It's supposed to come out sometime this month, according to the announcement.
by nweismuller
Fri Sep 01, 2017 2:41 pm
Forum: General Forum
Topic: More details on the DLC!
Replies: 19
Views: 536

Re: More details on the DLC!

wminsing wrote:So long as they don't ask for your firstborn or that you cut down the tallest tree on the Gaiad homeworld with a herring that will be ok. :)

-Will


Nah, they just need a shrubbery.
by nweismuller
Wed Aug 30, 2017 5:18 pm
Forum: Testing
Topic: New Expansion Announced! Finally ;)
Replies: 16
Views: 394

Re: New Expansion Announced! Finally ;)

OK, then. That makes more sense to me.
by nweismuller
Wed Aug 30, 2017 4:16 pm
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 558
Views: 45581

Re: Suggest - Features and Improvements

Thoughts here about alliances. Seeing as how I play the Phidi, getting the alliances together for a diplomatic victory once I meet everybody is fairly easy. That said, there's two ways in how alliances interact with third parties that I believe could be improved. On the one hand, alliances don't cur...
by nweismuller
Wed Aug 30, 2017 8:02 am
Forum: Testing
Topic: New Expansion Announced! Finally ;)
Replies: 16
Views: 394

Re: New Expansion Announced! Finally ;)

... I have to say, I knew there had to be something more behind the Star Harpies (the lack of apparent means of reproduction or FTL travel suggested they were reproduced by a Harpy Mother of some sort to me), but I certainly didn't expect what's being suggested by the Arda Seed. This will be interes...
by nweismuller
Tue Aug 29, 2017 4:09 pm
Forum: General Forum
Topic: More details on the DLC!
Replies: 19
Views: 536

Re: More details on the DLC!

My suggestion is: make sure the AI will use mobile bases and harmonization (we need to see the cold-heartless spread of the machine mind in the galaxy when fighting those bots :)) Yeah, I've been hoping they'd get the Gremak AI around to using enslavement more. I think the Gremak AI should probably...
by nweismuller
Tue Aug 29, 2017 3:28 pm
Forum: Testing
Topic: New Expansion Announced! Finally ;)
Replies: 16
Views: 394

Re: New Expansion Announced! Finally ;)

Looks like Tinkers are going to have to rely on labs exclusively for research... and they're liable to have a reasonably tight budget with their low income. On the other hand, the high labor output they have might be nice, and they'll not need to mess around with farms...
by nweismuller
Tue Aug 29, 2017 2:53 pm
Forum: General Forum
Topic: More details on the DLC!
Replies: 19
Views: 536

Re: More details on the DLC!

Definitely going to be interested to dig into this and work with the nitty-gritty details. Curious about purchase methods, since I usually play on the test updater, rather than on Steam...
by nweismuller
Sun Aug 27, 2017 7:01 pm
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 558
Views: 45581

Re: Suggest - Features and Improvements

Might it be possible that Phidi should have the Friendly trait? 'Enjoying contact with alien races' seems pretty much to fit their description perfectly.
by nweismuller
Thu Aug 24, 2017 9:01 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1103
Views: 78303

Re: Report - Current Bugs and Issues

As I think I've said before, the inability to terraform Tendao is intentional, and therefore not a bug... but if it makes you feel better, you may call it whatever you like. :D Yeah, but the reason you gave for the intentionality of it was that you can't terraform worlds to a 'worse' state. That sa...
by nweismuller
Thu Aug 24, 2017 5:10 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1103
Views: 78303

Re: Report - Current Bugs and Issues

When arid/desert/steppes worlds with high atmospheric density are terraformed to new climates, they retain their population cap bonus, even when this would logically be lost. The population cap bonus for being more hospitable and fertile should presumably be entirely redundant on Garden or Island wo...
by nweismuller
Wed Aug 23, 2017 8:13 pm
Forum: General Forum
Topic: Arid/Desert/Steppes biome question
Replies: 3
Views: 155

Re: Arid/Desert/Steppes biome question

Also, it appears that the unit of bonus biome they get persists after terraforming, which probably shouldn't be the case. Arid worlds with a native biosphere should support larger populations, but this shouldn't make them particularly hospitable once upgraded to garden or island worlds. Edit: going ...

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