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by Captainspire
Tue Sep 17, 2019 5:49 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1662
Views: 582926

Re: Report - Current Bugs and Issues

https://i.imgur.com/vBNtLkK.jpg On a Windows 10 laptop, this is what I have. Im unsure if its the dual drivers, or something, but loading takes about 2 minutes, and each in game click takes 20-30 seconds to respond. With all the threads on graphics, I wasn't sure which one specifically dealt with t...
by Captainspire
Wed Jul 24, 2019 5:05 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1662
Views: 582926

Re: Report - Current Bugs and Issues

Uploaded :game_8389 When attacking the Phildi at Bacabs, there are only 2-4 ships. I can see anything 2 days on route to the planet. One day eta to attacking that system, there are only those 4 ships. When I get there the next turn, suddenly there are 8 carriers and 5-8 other ships. I know I'm playi...
by Captainspire
Thu Aug 16, 2018 6:46 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1662
Views: 582926

Re: Report - Current Bugs and Issues

Arioch wrote:I think the Tinkers Forge only works for the Tinkers player, so the ability for other factions to salvage it is probably something that shouldn't work.


And Now I know!
by Captainspire
Tue Aug 14, 2018 5:29 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1662
Views: 582926

Re: Report - Current Bugs and Issues

Issue : After Tinker forge tech is salvaged and added to ships, they do not restore any ammo to that ship.
by Captainspire
Fri Aug 10, 2018 5:13 pm
Forum: Testing
Topic: cheating AI and inept allies
Replies: 4
Views: 3807

Re: cheating AI and inept allies

I got so frustrated with the scenario I forgot if the enemy does or not. I'll have to look back at the game and see....Actually no they do not. They amassed in the system then declared war on me. I fought their fleet off then they ran, only to U-turn back to the system with an ETA of 1 day. No enemy...
by Captainspire
Fri Aug 10, 2018 3:56 pm
Forum: Testing
Topic: cheating AI and inept allies
Replies: 4
Views: 3807

cheating AI and inept allies

I would presume I'm trying to understand the dynamics of the AI and I am playing on brutal mode so I also understand the AI has advantaged but: 1. The AI does not seem to have the return delay penalty when fleeing combat. When I flee combat then turn around to attack the same system, I normally get ...
by Captainspire
Wed Aug 08, 2018 10:21 pm
Forum: Testing
Topic: So, What’s Next?
Replies: 16
Views: 9891

Re: So, What’s Next?

There was one such break in between updates, then we got the tinkers. It's a worth while process one that has better results and payoff than most other indy games like this.
by Captainspire
Thu Jul 19, 2018 5:22 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1662
Views: 582926

Re: Report - Current Bugs and Issues

Uploaded game : game_6971

Error: dead during object creation

There seems to be no work around, I can find, to prevent this from eventually happening in the game. Game cannot be continued
by Captainspire
Sat Jul 07, 2018 2:29 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1662
Views: 582926

Re: Report - Current Bugs and Issues

"Game_6936" Problem : WAR WITH EVERYONE! There are double/triple notifications and requests from allies to go to war with everyone. No joke. And the notification is doubled from being told, for example, Tinkers go to war with Phidi along with Phidi go to war with tinkers, both posted twice...
by Captainspire
Thu Jun 14, 2018 8:37 pm
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1662
Views: 582926

Re: Report - Current Bugs and Issues

It seems there seems to be a null planet (planet with no population, outpost, establishment) that cannot be transferred when the race decides to join your empire. This error prevents the merging of empires and I'm afraid Ive sent a dozen errors to this effect. Sorry about that "game_6655" ...
by Captainspire
Thu May 31, 2018 4:57 am
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 973
Views: 326523

Re: Suggest - Features and Improvements

When the Astdar Colonials offered to help fight the three forces about to kill me, I about stood up and cheered. I love this new feature. Thank you!
by Captainspire
Thu May 31, 2018 4:55 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1662
Views: 582926

Re: Report - Current Bugs and Issues

Problem: Word misspelled.
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time to unite and it says "unit"

Problem: Cannot unite factions due to empty controlled planet.
Game_6809
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by Captainspire
Wed May 16, 2018 4:56 am
Forum: Testing
Topic: Report - Current Bugs and Issues
Replies: 1662
Views: 582926

Re: Report - Current Bugs and Issues

Issue: Server connection issues

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If I leave it alone for long enough, it goes through and completes successfully. But this error has happened on my connection at home, at work and via my phone data plan.
by Captainspire
Tue May 15, 2018 2:58 pm
Forum: Testing
Topic: Capturing ships with Phidi race
Replies: 14
Views: 7528

Re: Capturing ships with Phidi race

if anyone is interested in a workaround, here it is (I don't have enough time to try to put together permanent fix, and this current solution involves editing one file occasionally during gameplay, takes less than a minute) first, let me say I was wrong again ;) there is no current support in the c...
by Captainspire
Wed May 02, 2018 7:01 pm
Forum: Testing
Topic: Suggest - Features and Improvements
Replies: 973
Views: 326523

Re: Suggest - Features and Improvements

When you capture a ship, after either a certain research level or how many time you handed the ship over to the science team, can actually build that ship under your empire's color scheme.

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