Is there a way to increase the number of starmap and battle music selection, the game can cycle through?
Right now I think I have three on the star map and one still for the battle screen.
Search found 156 matches
- Wed Sep 03, 2025 10:48 pm
- Forum: Modding
- Topic: Number of Music Scores to play
- Replies: 1
- Views: 3081
- Tue Sep 02, 2025 10:10 pm
- Forum: General Forum
- Topic: No satifying difficulty level
- Replies: 8
- Views: 684319
Re: No satifying difficulty level
Like Sven said, there is more than one dial. For example, brutal difficulty isn't particularly brutal when 'Sparse stars' option is enabled. AI fleets just can't get to your worlds if you maintain no man's land between.
I lost on Hard mode in a sparse small universe because the humans and the ...
- Mon Aug 25, 2025 4:25 pm
- Forum: Testing
- Topic: Suggest - Features and Improvements
- Replies: 1251
- Views: 4068166
Attacking ships with Bombs? Really?
Ok someone has been watching too much new Disney Star wars and playing too much Masters of Orion 3. Bombs should NOT have any ability to track ships in space. Please someone tweak the code to turn that nonsense off.
- Fri Jun 02, 2023 9:20 pm
- Forum: Modding
- Topic: DLC rebalance mod
- Replies: 80
- Views: 538917
Re: DLC rebalance mod
This doesn't make the game into a Missiles only win game , does it?
Lastest build
DlC Rules
https://drive.google.com/drive/folders/1kL587f20_ji2DT7RqW5FGoQ5kk4i_aaJ?usp=drive_link
DLC Assets
https://drive.google.com/drive/folders/1gYdgbkIsMiLeZYAs87bU03CPn3ZozLi9?usp=sharing
DLC Variants
https ...
Lastest build
DlC Rules
https://drive.google.com/drive/folders/1kL587f20_ji2DT7RqW5FGoQ5kk4i_aaJ?usp=drive_link
DLC Assets
https://drive.google.com/drive/folders/1gYdgbkIsMiLeZYAs87bU03CPn3ZozLi9?usp=sharing
DLC Variants
https ...
- Wed May 03, 2023 4:22 am
- Forum: General Forum
- Topic: New DLC
- Replies: 245
- Views: 1522622
Re: New DLC
I've tried other 4x games and even got the new Masters of Orion game. hated it was a glorious passion. I went back and played this. Just as excited as the 10th time playing it
Looking forward to the DLC.
Is there a chance for a minor update?
Is there something that you feel needs to be ...
Looking forward to the DLC.
Is there a chance for a minor update?
Is there something that you feel needs to be ...
- Sat Apr 17, 2021 4:36 am
- Forum: General Forum
- Topic: Turbolasers
- Replies: 3
- Views: 47105
Re: Turbolasers
Never seen any hull damage unless the shields (any shields) are down. But once the facing shield is down and you have armor pierce, it practically melts ships.
Now the Force beams, those pierce shields as do Mass Drivers.
Now the Force beams, those pierce shields as do Mass Drivers.
- Sat Apr 17, 2021 4:33 am
- Forum: Testing
- Topic: Report - Current Bugs and Issues
- Replies: 1845
- Views: 4924556
Re: Report - Current Bugs and Issues
uploaded game_9965 It just seems like every race just stopped doing anything. I gave some systems to the Phidi and have been neighbors with the Tinkers for some time. Neither is trying to expand, attack, or threaten.
- Sun Sep 06, 2020 7:32 pm
- Forum: General Forum
- Topic: DLC 3 and 4, from the Suggestions thread...
- Replies: 78
- Views: 421581
Re: DLC 3 and 4, from the Suggestions thread...
https://youtu.be/a9HcAUHBFmg
Trust me, when I thought about the ramming ability I had to go to my happy place to even forget that jedi nonsense and even the Nemesis impact. Wing Commander 3 did it just fine. :)
As for the cease fire and defensive fire, dont you need to manual click on each weapon ...
Trust me, when I thought about the ramming ability I had to go to my happy place to even forget that jedi nonsense and even the Nemesis impact. Wing Commander 3 did it just fine. :)
As for the cease fire and defensive fire, dont you need to manual click on each weapon ...
- Sat Sep 05, 2020 11:06 pm
- Forum: General Forum
- Topic: Viscid
- Replies: 26
- Views: 78081
Re: Viscid
To bad there is no way to research exterminate or communicate with the viscid. They could be used to research harder to kill ground troops (if killed) or have a funny way to get them to board a transport and infest enemy planets (communicate).
- Sat Sep 05, 2020 11:00 pm
- Forum: General Forum
- Topic: DLC 3 and 4, from the Suggestions thread...
- Replies: 78
- Views: 421581
Re: DLC 3 and 4, from the Suggestions thread...
1. Ability to add/use our own music on different screens
2. Defensive fire only / Cease fire button
3. Defensive/offensive Fleet formations
4. Planetary defensive platforms (in front of space bases and star bases
5. Base auto rotate during combat (If not manual works too.)
6. Tractor beams
7 ...
2. Defensive fire only / Cease fire button
3. Defensive/offensive Fleet formations
4. Planetary defensive platforms (in front of space bases and star bases
5. Base auto rotate during combat (If not manual works too.)
6. Tractor beams
7 ...
- Tue Sep 17, 2019 5:49 pm
- Forum: Testing
- Topic: Report - Current Bugs and Issues
- Replies: 1845
- Views: 4924556
Re: Report - Current Bugs and Issues
https://i.imgur.com/vBNtLkK.jpg
On a Windows 10 laptop, this is what I have. Im unsure if its the dual drivers, or something, but loading takes about 2 minutes, and each in game click takes 20-30 seconds to respond. With all the threads on graphics, I wasn't sure which one specifically dealt with ...
On a Windows 10 laptop, this is what I have. Im unsure if its the dual drivers, or something, but loading takes about 2 minutes, and each in game click takes 20-30 seconds to respond. With all the threads on graphics, I wasn't sure which one specifically dealt with ...
- Wed Jul 24, 2019 5:05 am
- Forum: Testing
- Topic: Report - Current Bugs and Issues
- Replies: 1845
- Views: 4924556
Re: Report - Current Bugs and Issues
Uploaded :game_8389
When attacking the Phildi at Bacabs, there are only 2-4 ships. I can see anything 2 days on route to the planet. One day eta to attacking that system, there are only those 4 ships. When I get there the next turn, suddenly there are 8 carriers and 5-8 other ships.
I know I'm ...
When attacking the Phildi at Bacabs, there are only 2-4 ships. I can see anything 2 days on route to the planet. One day eta to attacking that system, there are only those 4 ships. When I get there the next turn, suddenly there are 8 carriers and 5-8 other ships.
I know I'm ...
- Thu Aug 16, 2018 6:46 am
- Forum: Testing
- Topic: Report - Current Bugs and Issues
- Replies: 1845
- Views: 4924556
Re: Report - Current Bugs and Issues
And Now I know!Arioch wrote:I think the Tinkers Forge only works for the Tinkers player, so the ability for other factions to salvage it is probably something that shouldn't work.
- Tue Aug 14, 2018 5:29 am
- Forum: Testing
- Topic: Report - Current Bugs and Issues
- Replies: 1845
- Views: 4924556
Re: Report - Current Bugs and Issues
Issue : After Tinker forge tech is salvaged and added to ships, they do not restore any ammo to that ship.
- Fri Aug 10, 2018 5:13 pm
- Forum: Testing
- Topic: cheating AI and inept allies
- Replies: 4
- Views: 26926
Re: cheating AI and inept allies
I got so frustrated with the scenario I forgot if the enemy does or not. I'll have to look back at the game and see....Actually no they do not. They amassed in the system then declared war on me. I fought their fleet off then they ran, only to U-turn back to the system with an ETA of 1 day. No enemy ...